Whole-Body Interaction Learning for Dance Education: Deliverable 1.2 Interviews report

Research output: Book/ReportCommissioned report

Abstract

WhoLoDancE is a three year EU-Funded Horizon 2020 Project that
explores technology-based dance learning and whole body interactions. The project will use advanced capturing methods and transfer the data generated to a series of motions that can be blended and used within a variety of teaching contexts. This deliverable explores how dance, teaching and digital technologies interact and the themes that emerge. The report responds to a specific set of questions around movement principles. This document will focus on presenting research findings carried out primarily by the COVUNI team but will include work from other consortium partners such as ATHENA, Lynkeus, LCGW, K.Danse and STOCOS. The above mentioned partners contributed in the recruiting of professional dancers and teachers and distributed and collected a number of questionnaires that were used for this deliverable. An examination of how dance, technology and movement principles align is at the crux of this document and the data generated from this work, will directly feed into later parts of the project.
LanguageEnglish
PublisherEuropean Commission
Number of pages25
Publication statusPublished - 31 Oct 2016

Fingerprint

Education
Teaching
Interaction
Dance Education
Dance
Questionnaire
Digital Technology
Danse
Dancers

Keywords

  • Dance
  • Technology
  • Hologram
  • pedagogy and e-learning

ASJC Scopus subject areas

  • Arts and Humanities(all)
  • Computer Science(all)

Cite this

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abstract = "WhoLoDancE is a three year EU-Funded Horizon 2020 Project thatexplores technology-based dance learning and whole body interactions. The project will use advanced capturing methods and transfer the data generated to a series of motions that can be blended and used within a variety of teaching contexts. This deliverable explores how dance, teaching and digital technologies interact and the themes that emerge. The report responds to a specific set of questions around movement principles. This document will focus on presenting research findings carried out primarily by the COVUNI team but will include work from other consortium partners such as ATHENA, Lynkeus, LCGW, K.Danse and STOCOS. The above mentioned partners contributed in the recruiting of professional dancers and teachers and distributed and collected a number of questionnaires that were used for this deliverable. An examination of how dance, technology and movement principles align is at the crux of this document and the data generated from this work, will directly feed into later parts of the project.",
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AB - WhoLoDancE is a three year EU-Funded Horizon 2020 Project thatexplores technology-based dance learning and whole body interactions. The project will use advanced capturing methods and transfer the data generated to a series of motions that can be blended and used within a variety of teaching contexts. This deliverable explores how dance, teaching and digital technologies interact and the themes that emerge. The report responds to a specific set of questions around movement principles. This document will focus on presenting research findings carried out primarily by the COVUNI team but will include work from other consortium partners such as ATHENA, Lynkeus, LCGW, K.Danse and STOCOS. The above mentioned partners contributed in the recruiting of professional dancers and teachers and distributed and collected a number of questionnaires that were used for this deliverable. An examination of how dance, technology and movement principles align is at the crux of this document and the data generated from this work, will directly feed into later parts of the project.

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