Abstract
Selected and presented by Sam Capps, this event features video works from artists Andrew Thomas Huang, Eva Papamargariti, Gibson / Martelli, Rustan Söderling and Tom Kobialka.
Ambient Occlusion is a technique that has been developed for computer-generated graphics to create lighting conditions with a greater sense of depth, making them more akin to real life. The technique works by calculating the exposure of a surface to the lighting surrounding it and creating a map to display light coordinates in a 2D plain. With this in mind, the semantics of Ambient Occlusion can be dissected into the blocking out or exclusion of our general surroundings and atmosphere. Whilst this may be relevant within the specific context of lighting calculations in computer-generated renderings, it can also provide relevance to the relationship of CGI within the wider world.
Original language | English |
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Media of output | Film |
Size | 25'19" |
Publication status | Published - 22 May 2019 |
Event | RCA Film Night : Ambient Occlusion - Gorvy Lecture Theatre, Battersea, London, United Kingdom Duration: 22 May 2019 → 22 May 2019 https://www.rca.ac.uk/news-and-events/events/rca-film-night-ambient-occlusion/ |
Keywords
- Perfromer
- Rhythm
- Sound
- Cartography
- Playes
- Video Art
- Atmosphere
- Videogames
- Cut
- Virtual Reality
- Mixed Reality
- Colonialism
- Navigation
- Motion Capture
- Dance
- Choreography
- landscape narratives