Abstract
In this paper, the current developments for Virtual Reality (VR) simulation in the Nursing Education sector is investigated with the design and implementation of a 'serious game' that utilizes the increased immersive user experience of Head-Mounted Display (HMD) headset in a task orientated simulation. A hospital ward was recreated and populated with Virtual Patients (VPs) suffering from Dementia (a neuro-degenerative disease) and various other None-Player-Characters (NPCs) such as friends, family members and hospital staff for further representation of the nursing role and responsibilities in a realistic environment. This paper identifies future areas of development for the field and its significance on student education today with foundations documented from testing with university nursing students.
Original language | English |
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Title of host publication | 2016 8th International Conference on Games and Virtual Worlds for Serious Applications (VS-Games) |
Publisher | IEEE |
ISBN (Electronic) | 978-1-5090-2722-4, 978-1-5090-2723-1 |
DOIs | |
Publication status | Published - 18 Oct 2016 |
Event | International Conference on Games and Virtual Worlds for-Serious-Applications - Barcelona, Spain Duration: 7 Sept 2016 → 9 Sept 2016 Conference number: 8 |
Conference
Conference | International Conference on Games and Virtual Worlds for-Serious-Applications |
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Abbreviated title | VS-Games'16 |
Country/Territory | Spain |
City | Barcelona |
Period | 7/09/16 → 9/09/16 |
Keywords
- Training
- Solid modeling
- Computational modeling
- Headphones
- Hospitals
- virtual reality
- biomedical education
- computer based training
- further education
- medical computing
- serious games (computing)
- university nursing students
- virtual reality simulation training
- student nurse education
- serious game
- immersive user experience
- head-mounted display
- HMD headset
- task orientated simulation