Training Science Teachers to Design Inquiry-Based Lesson Plans through a Serious Game

Petros Lameras, Panagiotis Petridis, Kate Torrens, Ian Dunwell, Maurice Hendrix, Sylvester Arnab

    Research output: Chapter in Book/Report/Conference proceedingConference proceedingpeer-review

    4 Citations (Scopus)
    1224 Downloads (Pure)

    Abstract

    A significant challenge for science teachers’ training is to understand how to enact teaching strategies that would encourage students to perceive learning as a memorable experience instantiated through an activity; and thereby getting involved in a process of meaning-making. This paper describes SimAULA, a serious game that aims to integrate inquiry learning into game dynamics for scaffolding science teachers’ efforts to design their lesson plans. To this line, the paper proposes a 7-step process of orchestrating inquiry features that enable science teachers to think about inquiry in the context of creating activities based on real-world situations that map closely on to students’ understandings rather than those with naturally occurring complex patterns. SimAULA’s overarching architecture is presented in the context of the 7- stage inquiry process to be implemented and evaluated in a number of schools across Europe.
    Original languageEnglish
    Title of host publicationeLmL 2014 : The Sixth International Conference on Mobile, Hybrid, and On-line Learning
    PublisherInternational Academy, Research and Industry Association (IARIA)
    Pages86-91
    ISBN (Print)978-1-61208-328-5
    Publication statusPublished - 2014
    EventInternational Conference on Mobile, Hybrid, and On-line Learning eLmL - Barcelona, Spain
    Duration: 23 Mar 201427 Mar 2014

    Conference

    ConferenceInternational Conference on Mobile, Hybrid, and On-line Learning eLmL
    Country/TerritorySpain
    CityBarcelona
    Period23/03/1427/03/14

    Bibliographical note

    This paper is available full text online in IARIA's ThinkMind Digital Library at: http://www.thinkmind.org/index.php?view=article&articleid=elml_2014_4_30_50074. This paper was given at the Sixth International Conference on Mobile, Hybrid,and On-line Learning. eLmL 2014. March 23 - 27, 2014 - Barcelona, Spain
    Copyright (c) IARIA, 2014

    Keywords

    • serious games
    • inqury-based learning
    • science
    • teacher training

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