Training Science Teachers to Design Inquiry-Based Lesson Plans through a Serious Game

Petros Lameras, Panagiotis Petridis, Kate Torrens, Ian Dunwell, Maurice Hendrix, Sylvester Arnab

Research output: Chapter in Book/Report/Conference proceedingConference proceeding

1 Citation (Scopus)
1213 Downloads (Pure)

Abstract

A significant challenge for science teachers’ training is to understand how to enact teaching strategies that would encourage students to perceive learning as a memorable experience instantiated through an activity; and thereby getting involved in a process of meaning-making. This paper describes SimAULA, a serious game that aims to integrate inquiry learning into game dynamics for scaffolding science teachers’ efforts to design their lesson plans. To this line, the paper proposes a 7-step process of orchestrating inquiry features that enable science teachers to think about inquiry in the context of creating activities based on real-world situations that map closely on to students’ understandings rather than those with naturally occurring complex patterns. SimAULA’s overarching architecture is presented in the context of the 7- stage inquiry process to be implemented and evaluated in a number of schools across Europe.
Original languageEnglish
Title of host publicationeLmL 2014 : The Sixth International Conference on Mobile, Hybrid, and On-line Learning
PublisherInternational Academy, Research and Industry Association (IARIA)
Pages86-91
ISBN (Print)978-1-61208-328-5
Publication statusPublished - 2014
EventInternational Conference on Mobile, Hybrid, and On-line Learning eLmL - Barcelona, Spain
Duration: 23 Mar 201427 Mar 2014

Conference

ConferenceInternational Conference on Mobile, Hybrid, and On-line Learning eLmL
CountrySpain
CityBarcelona
Period23/03/1427/03/14

Fingerprint

teacher
science
teaching strategy
teacher training
learning
student
school
experience

Bibliographical note

This paper is available full text online in IARIA's ThinkMind Digital Library at: http://www.thinkmind.org/index.php?view=article&articleid=elml_2014_4_30_50074. This paper was given at the Sixth International Conference on Mobile, Hybrid,and On-line Learning. eLmL 2014. March 23 - 27, 2014 - Barcelona, Spain
Copyright (c) IARIA, 2014

Keywords

  • serious games
  • inqury-based learning
  • science
  • teacher training

Cite this

Lameras, P., Petridis, P., Torrens, K., Dunwell, I., Hendrix, M., & Arnab, S. (2014). Training Science Teachers to Design Inquiry-Based Lesson Plans through a Serious Game. In eLmL 2014 : The Sixth International Conference on Mobile, Hybrid, and On-line Learning (pp. 86-91). International Academy, Research and Industry Association (IARIA).

Training Science Teachers to Design Inquiry-Based Lesson Plans through a Serious Game. / Lameras, Petros; Petridis, Panagiotis; Torrens, Kate; Dunwell, Ian; Hendrix, Maurice; Arnab, Sylvester.

eLmL 2014 : The Sixth International Conference on Mobile, Hybrid, and On-line Learning. International Academy, Research and Industry Association (IARIA), 2014. p. 86-91.

Research output: Chapter in Book/Report/Conference proceedingConference proceeding

Lameras, P, Petridis, P, Torrens, K, Dunwell, I, Hendrix, M & Arnab, S 2014, Training Science Teachers to Design Inquiry-Based Lesson Plans through a Serious Game. in eLmL 2014 : The Sixth International Conference on Mobile, Hybrid, and On-line Learning. International Academy, Research and Industry Association (IARIA), pp. 86-91, International Conference on Mobile, Hybrid, and On-line Learning eLmL, Barcelona, Spain, 23/03/14.
Lameras P, Petridis P, Torrens K, Dunwell I, Hendrix M, Arnab S. Training Science Teachers to Design Inquiry-Based Lesson Plans through a Serious Game. In eLmL 2014 : The Sixth International Conference on Mobile, Hybrid, and On-line Learning. International Academy, Research and Industry Association (IARIA). 2014. p. 86-91
Lameras, Petros ; Petridis, Panagiotis ; Torrens, Kate ; Dunwell, Ian ; Hendrix, Maurice ; Arnab, Sylvester. / Training Science Teachers to Design Inquiry-Based Lesson Plans through a Serious Game. eLmL 2014 : The Sixth International Conference on Mobile, Hybrid, and On-line Learning. International Academy, Research and Industry Association (IARIA), 2014. pp. 86-91
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