Touching artefacts in an ancient world on a browser-based platform

Sylvester Arnab, Panagiotis Petridis, Ian Dunwell, Sara de Freitas

Research output: Contribution to conferencePaper

1 Citation (Scopus)
18 Downloads (Pure)

Abstract

Innovations in teaching and learning process are influenced by the rapid emergence of a knowledge society and
tremendous growth in demands for highly informed and educated individuals. Various kinds of computer-based learning
systems have already been integrated into conventional teaching methods. However, there is a pressing need to provide a
more accessible and immersive learning environment in order to increase learners’ receptiveness towards the learning
process. Complete involvement of learners in their learning environment will promote better absorptions of knowledge
via experiential and exploratory pedagogies. In tandem with such pedagogic approaches, this paper discusses the
deployment of tactile perception to complement virtual artefacts within the domain of cultural heritage. By stimulating
visual and tactile perceptions, the learners' engagement and interest can be sustained. Towards enhancing accessibility to
a wider demography in a more cost-effective manner, web technologies provide a platform that is widely available for
mass consumption. The development capitalises on the fact that the majority of UK households have access to computers
and internet.

Original languageEnglish
Publication statusPublished - 2010

Bibliographical note

This paper was presented at the IADIS International Conference on Computer Graphics, Visualization, Computer Vision and Image Processing (CGVCVIP 2010), Freiburg, Germany 27-29 July 2010. The conference website can be found at http://www.cgv-conf.org/2010/
This paper has been published in the Proceedings of the IADIS International Conference on Computer Graphics, Visualization, Computer Vision and Image Processing. The publisher’s website can be found at http://www.iadis.org.

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