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To pay or not: game theoretic models of ransomware

  • Edward Cartwright
  • , Julio Hernandez-Castro
  • , Anna Cartwright
    • University of Kent
    • De Montfort University

    Research output: Contribution to journalArticlepeer-review

    333 Downloads (Pure)

    Abstract

    Ransomware is a type of malware that encrypts files and demands a ransom from victims. It can be viewed as a form of kidnapping in which the criminal takes control of the victim’s files with the objective of financial gain. In this article, we review and develop the game theoretic literature on kidnapping in order to gain insight on ransomware. The prior literature on kidnapping has largely focused on political or terrorist hostage taking. We demonstrate, however, that key models within the literature can be adapted to give critical new insight on ransomware. We primarily focus on two models. The first gives insight on the optimal ransom that criminals should charge. The second gives insight on the role of deterrence through preventative measures. A key insight from both models will be the importance of spillover effects across victims. We will argue that such spillovers point to the need for some level of outside intervention, by governments or otherwise, to tackle ransomware.
    Original languageEnglish
    Article numbertyz009
    Number of pages12
    JournalJournal of Cybersecurity
    Volume5
    Issue number1
    Early online date26 Aug 2019
    DOIs
    Publication statusPublished - 2019

    Bibliographical note

    This is an Open Access article distributed under the terms of the Creative
    Commons Attribution License (http://creativecommons.org/licenses/by/4.0/),
    which permits unrestricted reuse, distribution, and reproduction in any medium,
    provided the original work is properly cited.

    UN SDGs

    This output contributes to the following UN Sustainable Development Goals (SDGs)

    1. SDG 16 - Peace, Justice and Strong Institutions
      SDG 16 Peace, Justice and Strong Institutions

    Keywords

    • ransomware
    • game theory
    • kidnapping
    • hostage
    • deterence

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