The Weird Giggle: Attending to Affect in Virtual Reality

Susan Kozel, Ruth Gibson, Bruno Martelli

Research output: Contribution to journalArticle

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Abstract

Within the poetic digital space of Virtual Reality philosophical and cultural narratives collide. Do artistic experiments in VR provide the ultimate freedom for our development as a species or plunge it into passive reception of pure violence ? This article aims to chart a path through a small slice of thought and affective experiences of VR on the basis of a practical application of phenomenological reflection and the somatic movement practice Skinner Releasing Technique (SRT). The practical experiences of VR to be discussed are based on one particular VR artwork: MAN A VR by Gibson / Martelli. Affect, by way of phenomenology, bridges virtual reality and embodied lived experience. The result is an expansion of the somatic register of VR.
Original languageEnglish
Number of pages23
JournalTransformations
Issue number31
Publication statusPublished - 16 Jun 2018

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Virtual Reality
Practical Experience
Reception
Experiment
Poetics
Thought
Charts
Affective
Artwork
Lived Experience
Phenomenology

Keywords

  • Virtual Reality
  • Affect
  • Somatic
  • Phenomenology
  • Skinner Releasing Technique

Cite this

The Weird Giggle: Attending to Affect in Virtual Reality. / Kozel, Susan; Gibson, Ruth; Martelli, Bruno.

In: Transformations, No. 31, 16.06.2018.

Research output: Contribution to journalArticle

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