There has been increasing focus on serious games for health; however, there is very little evidence for the effectiveness of these games and the existing research often lacks scientific rigor. The aim of this chapter is to demystify the process of collaborating with researchers and outline how a researcher can contribute to making more effective games and start the process of evaluating it scientifically. Researchers should be engaged BEFORE serious games for health are developed in order to place serious games for health in the best position to have a measurable impact on health outcomes. The chapter covers issues of working with researchers to agree on problems to address, applying behavioral and learning theories to solve them, and finding optimal research designs to validate the serious game. Issues of safety and ethics in health research are also given considerable attention.
|Title of host publication||Human Rights and Ethics: Concepts, Methodologies, Tools, and Applications|
|Place of Publication||Hershey, PA, USA|
|Publication status||Published - 2015|
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Kato, P. (2015). The Role of the Researcher in Making Serious Games for Health. In Human Rights and Ethics: Concepts, Methodologies, Tools, and Applications (pp. 1329-1347). Hershey, PA, USA: IGI Global. https://doi.org/10.4018/978-1-4666-6433-3.ch072