The Potential of Implementing Interactive Storytelling Experience for Museums

Research output: Chapter in Book/Report/Conference proceedingConference proceedingpeer-review

1 Citation (Scopus)


This paper presents theoretical interpretations and discussions towards informing better contextualisation of displayed museum artefacts that can improve the overall visitors’ experience in museums. The article examines existing academic literature related to interaction principles in museum environments and various models of communication to provide an understanding of the fundamental concept of interpretation when visitors are interfaced with museum objects. Towards enhancing the interaction and interpretation process, the paper posits that gamification and storytelling approaches when mapped against immersive Virtual Reality (VR) experience can improve visitors’ motivation and immersion in the context of the presented museum artefacts.

Original languageEnglish
Title of host publicationDigital Heritage. Progress in Cultural Heritage
Subtitle of host publicationDocumentation, Preservation, and Protection - 8th International Conference, EuroMed 2020, Revised Selected Papers
EditorsMarinos Ioannides, Eleanor Fink, Lorenzo Cantoni, Erik Champion
PublisherSpringer Science and Business Media Deutschland GmbH
Number of pages9
ISBN (Electronic)9783030730437
ISBN (Print)9783030730420
Publication statusPublished - 14 Apr 2021
Event8th European-Mediterranean Conference, EuroMed 2020 - Virtual, Online
Duration: 2 Nov 20205 Nov 2020

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume12642 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349


Conference8th European-Mediterranean Conference, EuroMed 2020
CityVirtual, Online


  • Cultural heritage
  • Gamification
  • Immersive technology
  • Storytelling

ASJC Scopus subject areas

  • Theoretical Computer Science
  • Computer Science(all)


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