THE GROWTH: A quiz-based game for addressing growing population issues: Linking learning mechanics to THE GROWTH serious game.

Petros Lameras, C. Pisithpunth, P. Petridis

    Research output: Chapter in Book/Report/Conference proceedingConference proceeding

    2 Citations (Scopus)
    85 Downloads (Pure)

    Abstract

    This paper discusses the learning effect from an environmental game in a randomized controlled trial (RCT). The knowledge outcomes from 82 participants are compared and discussed in both quantitative (factual knowledge scores) and qualitative forms (interview statements & behavioral intention).
    Original languageEnglish
    Title of host publication2014 International Conference on Interactive Mobile Communication Technologies and Learning (IMCL2014)
    PublisherIEEE
    Pages344-349
    ISBN (Print)9781479947416
    DOIs
    Publication statusPublished - 2015
    Event2014 International Conference on Interactive Mobile Communication Technologies and Learning - Thessaloniki, Greece
    Duration: 13 Nov 201414 Nov 2014

    Publication series

    Name2014 International Conference on Interactive Mobile Communication Technologies and Learning (IMCL)

    Conference

    Conference2014 International Conference on Interactive Mobile Communication Technologies and Learning
    Abbreviated titleIMCL 2014
    Country/TerritoryGreece
    CityThessaloniki
    Period13/11/1414/11/14

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