Abstract
We describe a digital design process utilising real-time data in 3D modeling and 3D printing. Digital Impressionism is a platform explores new material possibilities, by modelling not only objects and environments but invisible forces that act upon them. Using a 3D pointcloud as a medium, we describe a project run with our students in our programme incorporating real-time audio data to manipulate 3D forms, resulting in new static and dynamic forms with what we call a hybrid materiality. We introduce the project, discuss related work, describe our methodology and results, then discuss the implications and next steps.
| Original language | English |
|---|---|
| Title of host publication | ACM SIGGRAPH 2016 Posters |
| Place of Publication | Los Angeles |
| Publisher | ACM |
| Number of pages | 2 |
| DOIs | |
| Publication status | Published - 24 Jul 2016 |
| Externally published | Yes |
| Event | SIGGRAPH 2016 - Anaheim, United States Duration: 24 Jul 2016 → 28 Jul 2016 http://s2016.siggraph.org |
Conference
| Conference | SIGGRAPH 2016 |
|---|---|
| Country/Territory | United States |
| City | Anaheim |
| Period | 24/07/16 → 28/07/16 |
| Internet address |
Keywords
- sound
- materials
- 3D
- design
ASJC Scopus subject areas
- Arts and Humanities (miscellaneous)