Stroke Event Simulator Using Virtual Reality

Pavlos Nicolaou, Michael Loizou, Fernando Loizides

    Research output: Chapter in Book/Report/Conference proceedingConference proceeding

    Abstract

    This poster presents the initial stages of an investigation of a realistic virtual reality scenario aimed at increasing the compassion people feel for people that have suffered a stroke. A Bespoke Virtual Reality environment was developed using the UNITY 3D system, expanded from previous working methodological environments. A scenario was implemented within this environment which was then pilot tested by a cohort of nursing students with positive results
    Original languageEnglish
    Title of host publication2016 8th International Conference on Games and Virtual Worlds for Serious Applications (VS-Games)
    PublisherIEEE
    ISBN (Electronic)978-1-5090-2722-4
    ISBN (Print)978-1-5090-2723-1
    DOIs
    Publication statusPublished - 18 Oct 2016
    EventInternational Conference on Games and Virtual Worlds for-Serious-Applications - Barcelona, Spain
    Duration: 7 Sep 20169 Sep 2016
    Conference number: 8

    Conference

    ConferenceInternational Conference on Games and Virtual Worlds for-Serious-Applications
    Abbreviated titleVS-Games'16
    CountrySpain
    CityBarcelona
    Period7/09/169/09/16

    Keywords

    • Virtual reality
    • Google
    • Testing
    • Brain cells
    • Games
    • Medical services
    • Eye protection
    • virtual reality
    • health care
    • medical disorders
    • stroke event simulator
    • nursing students
    • methodological environments
    • Unity 3D system
    • bespoke virtual reality environment
    • compassion
    • realistic virtual reality scenario

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  • Cite this

    Nicolaou, P., Loizou, M., & Loizides, F. (2016). Stroke Event Simulator Using Virtual Reality. In 2016 8th International Conference on Games and Virtual Worlds for Serious Applications (VS-Games) IEEE. https://doi.org/10.1109/VS-GAMES.2016.7590368