Abstract
This poster presents the initial stages of an investigation of a realistic virtual reality scenario aimed at increasing the compassion people feel for people that have suffered a stroke. A Bespoke Virtual Reality environment was developed using the UNITY 3D system, expanded from previous working methodological environments. A scenario was implemented within this environment which was then pilot tested by a cohort of nursing students with positive results
Original language | English |
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Title of host publication | 2016 8th International Conference on Games and Virtual Worlds for Serious Applications (VS-Games) |
Publisher | IEEE |
ISBN (Electronic) | 978-1-5090-2722-4 |
ISBN (Print) | 978-1-5090-2723-1 |
DOIs | |
Publication status | Published - 18 Oct 2016 |
Event | International Conference on Games and Virtual Worlds for-Serious-Applications - Barcelona, Spain Duration: 7 Sept 2016 → 9 Sept 2016 Conference number: 8 |
Conference
Conference | International Conference on Games and Virtual Worlds for-Serious-Applications |
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Abbreviated title | VS-Games'16 |
Country/Territory | Spain |
City | Barcelona |
Period | 7/09/16 → 9/09/16 |
Keywords
- Virtual reality
- Testing
- Brain cells
- Games
- Medical services
- Eye protection
- virtual reality
- health care
- medical disorders
- stroke event simulator
- nursing students
- methodological environments
- Unity 3D system
- bespoke virtual reality environment
- compassion
- realistic virtual reality scenario