SimAula Game

Samantha Clarke (Artist), Petros Lameras (Artist), Kate Torrens (Artist)

Research output: Practice-Based and Non-textual ResearchSoftware

Abstract

SimAULA is the game that was created for the European Funded project Inspiring Science Education (ISE). The game is used as a resource to train teachers and facilitators how to develop their skills in delivering Inquiry-Based learning.
Original languageEnglish
Media of outputOnline
Publication statusPublished - 1 Aug 2015

Fingerprint Dive into the research topics of 'SimAula Game'. Together they form a unique fingerprint.

  • Cite this

    Clarke, S. (Artist), Lameras, P. (Artist), & Torrens, K. (Artist). (2015). SimAula Game. Software