PERGAMON: A serious game and digital coaching platform supporting patients and healthcare professionals: A serious game and digital coaching platform supporting patients and healthcare professionals

Randy Klaassen, Rieks op den Akker, Pierpaolo Pierpaolo , Gert-Jan van der Burg, Kim Bul, Pam Kato

Research output: Contribution to conferencePaper

Abstract

This paper describes the design of a platform for serious gaming and digital coaching supporting healthcare and self-management of chronic patients. An instantiation of the platform outlined here supports self-management of adolescents with Type I diabetes that is integrated with their usual paediatric diabetes care. The platform integrates a sensor network (i.e., physical activity and blood glucose monitor), a gamification component and a virtual coach that functions as a coach as well as a game guide which provides hints and tailored feedback based on the patient’s sensor data, behavioural goals in the game world or in the real world. The application is available for registered patients on a website and as an Android app. The platform was developed over two years in a Horizon 2020 Industrial Leadership project. We discuss the planned user evaluation studies with adolescents diabetic Type I patients, the challenges faced in integrating pervasive serious gaming and digital coaching technology and implications for regular continuous care of patients with chronic conditions with this platform
Original languageEnglish
Pages261-269
Number of pages9
Publication statusPublished - 5 Oct 2016
EventInternational Conference on ENTERprise Information Systems/International Conference on Project MANagement/International Conference on Health and Social Care Information Systems and Technologies - Porto, Portugal
Duration: 5 Oct 20167 Oct 2016

Conference

ConferenceInternational Conference on ENTERprise Information Systems/International Conference on Project MANagement/International Conference on Health and Social Care Information Systems and Technologies
CountryPortugal
CityPorto
Period5/10/167/10/16

Fingerprint

Medical problems
Pediatrics
Application programs
Sensor networks
Glucose
Websites
Blood
Feedback
Sensors
Serious games
Android (operating system)

Keywords

  • self-care
  • Type 1 diabetes
  • blood glucose
  • motor activity
  • pediatrics
  • technology
  • delivery of health care

Cite this

Klaassen, R., op den Akker, R., Pierpaolo , P., van der Burg, G-J., Bul, K., & Kato, P. (2016). PERGAMON: A serious game and digital coaching platform supporting patients and healthcare professionals: A serious game and digital coaching platform supporting patients and healthcare professionals. 261-269. Paper presented at International Conference on ENTERprise Information Systems/International Conference on Project MANagement/International Conference on Health and Social Care Information Systems and Technologies, Porto, Portugal.

PERGAMON: A serious game and digital coaching platform supporting patients and healthcare professionals : A serious game and digital coaching platform supporting patients and healthcare professionals. / Klaassen, Randy ; op den Akker, Rieks; Pierpaolo , Pierpaolo ; van der Burg, Gert-Jan ; Bul, Kim; Kato, Pam.

2016. 261-269 Paper presented at International Conference on ENTERprise Information Systems/International Conference on Project MANagement/International Conference on Health and Social Care Information Systems and Technologies, Porto, Portugal.

Research output: Contribution to conferencePaper

Klaassen, R, op den Akker, R, Pierpaolo , P, van der Burg, G-J, Bul, K & Kato, P 2016, 'PERGAMON: A serious game and digital coaching platform supporting patients and healthcare professionals: A serious game and digital coaching platform supporting patients and healthcare professionals' Paper presented at International Conference on ENTERprise Information Systems/International Conference on Project MANagement/International Conference on Health and Social Care Information Systems and Technologies, Porto, Portugal, 5/10/16 - 7/10/16, pp. 261-269.
Klaassen R, op den Akker R, Pierpaolo P, van der Burg G-J, Bul K, Kato P. PERGAMON: A serious game and digital coaching platform supporting patients and healthcare professionals: A serious game and digital coaching platform supporting patients and healthcare professionals. 2016. Paper presented at International Conference on ENTERprise Information Systems/International Conference on Project MANagement/International Conference on Health and Social Care Information Systems and Technologies, Porto, Portugal.
Klaassen, Randy ; op den Akker, Rieks ; Pierpaolo , Pierpaolo ; van der Burg, Gert-Jan ; Bul, Kim ; Kato, Pam. / PERGAMON: A serious game and digital coaching platform supporting patients and healthcare professionals : A serious game and digital coaching platform supporting patients and healthcare professionals. Paper presented at International Conference on ENTERprise Information Systems/International Conference on Project MANagement/International Conference on Health and Social Care Information Systems and Technologies, Porto, Portugal.9 p.
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