Abstract
Digital games continue to enable innovative learning in the classroom, however, its implementation into the educational system requires a fundamental approach to achieve its greatest level of effectiveness.
New Pedagogical Approaches in Game Enhanced Learning: Curriculum Integration addresses the major challenges associated with adopting digital games into a standard curriculum. By providing fresh perspectives from current practitioners in the education field, this publication serves as a guide for successfully implementing game learning and provides a valuable reference for educators, professionals, and even parents.
| Original language | English |
|---|---|
| Place of Publication | Hershey, PA |
| Publisher | IGI Global |
| ISBN (Print) | 9781466639515, 9781466639508 |
| DOIs | |
| Publication status | Published - 2013 |
Bibliographical note
The full text of this item is not available from the repository. Please note this is an edited book.Keywords
- pedagogy
- serious games
- education
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Dive into the research topics of 'New pedagogical approaches in game enhanced learning: curriculum integration'. Together they form a unique fingerprint.Research output
- 12 Citations
- 1 Chapter
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Integrating games into the classroom: towards new teachership
Ketamo, H., Kiili, K., Arnab, S. & Dunwell, I., 2013, New Pedagogical Approaches in Game Enhanced Learning: Curriculum Integration. de Freitas, S., Ott, M., Popescu, M. M. & Stanescu, I. (eds.). IGI Global, p. 114-135Research output: Chapter in Book/Report/Conference proceeding › Chapter
Open AccessFile13 Link opens in a new tab Citations (Scopus)671 Downloads (Pure)
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