MAN A Collection (2014-2020)

Ruth Gibson (Artist), Bruno Martelli (Artist)

    Research output: Practice-Based and Non-textual ResearchArtefact

    Abstract

    The MAN A Collection is a practice as a research project exploring motion-captured dance performance, augmented and virtual reality, procedural animation, site-specific wall prints and objects.

    The research of Gibson uses practice research methods and mixed reality technologies in the MAN A Collection, to uncover new ways of perceiving human body movements through virtual and physical artefacts. Gibson's reach investigates performance capture and computer game worlds to create transformative experiences for her dancers and audiences. She explores how Virtual and Augmented can enhance viewers’ experience of dance. Gibson reinterprets dance performance in the built environment developing a series of print works to reflect real-world settings. These performances require testing with physical models, enabling a match with AR content through mobile Apps and the physical environment. The MAN A Collection comprises MAN A, SOLID, MAN A Edition 3, Parade, After Sargent, Harlequin, Bobby Dazzler, Ragtime, ExxWhyZee, Huff&Puff, Big Bob, MAN A GoogleCardboard, MAN A VR for VIVE and Oculus, MAN A Mobile App for (Android and iOs).
    Original languageEnglish
    Publication statusPublished - 1 Jan 2014

    Keywords

    • AR
    • VR
    • Dance
    • Avatar
    • choreography
    • print
    • sculpture
    • mural
    • computer science
    • computer programming
    • Skinner Releasing Technique
    • Improvisation
    • Mixed Reality
    • extended reality

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    • Lumen Prize Gold Winner

      Gibson, Ruth (Recipient) & Martelli, B. (Recipient), 24 Sep 2015

      Prize: Prize (including medals and awards)

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