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Learning through playing for or against each other? Promoting collaborative learning in digital game based learning

    Research output: Chapter in Book/Report/Conference proceedingChapter

    Original languageEnglish
    Title of host publicationECIS 2012 Proceedings
    PagesPaper 93
    Publication statusPublished - 2012

    Bibliographical note

    The full text is available free from the link given. The published version can be found at http://aisel.aisnet.org/ecis2012/93/.

    Keywords

    • game based learning
    • serious games
    • multi-player games
    • collaborative learning
    • positive interdependence
    • competition

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