Keep the VRhythm going: A musician-centred study investigating how Virtual Reality can support creative musical practice

Sophia Ppali, Vali Lalioti, Boyd Branch, Chee Siang Ang, Andrew J. Thomas, Bea S. Wohl, Alexandra Covaci

Research output: Chapter in Book/Report/Conference proceedingConference proceedingpeer-review

4 Citations (Scopus)

Abstract

The acoustic and visual experiences of musicians in the spaces they perform in are complex and organic in nature, entailing a continuous interaction with the environment. With this project, we leverage the power of Virtual Reality (VR) to support musicians in their creative practice by transporting them to novel sonic and visual worlds. For this, we developed a musician-centred VR system, featuring various acoustic and visual virtual environments, VR Rehearse & Perform, based on design requirements gathered with musicians and performance experts. To investigate how VR can be designed to support music-makers in their creative musical practice, we performed iterative tests with 19 musicians followed by semi-structured interviews. Our findings suggest that VR has the potential to support different aspects of the creative musical practice, such as rehearsing, performing and improvising. Our research provides insights and inspirations toward designing musician-centred VR experiences for various musical activities.
Original languageEnglish
Title of host publicationCHI Conference on Human Factors in Computing Systems
EditorsSimone Barbosa, Cliff Lampe, Caroline Appert, David A Shamma
PublisherACM
Pages1-19
Number of pages19
Volume(In-Press)
ISBN (Electronic)9781450391573
DOIs
Publication statusPublished - 29 Apr 2022
EventCHI Conference on Human Factors in Computing Systems - New Orleans, United States
Duration: 29 Apr 20225 May 2022

Publication series

NameCHI Conference on Human Factors in Computing Systems
PublisherACM

Conference

ConferenceCHI Conference on Human Factors in Computing Systems
Abbreviated titleCHI ’22
Country/TerritoryUnited States
CityNew Orleans
Period29/04/225/05/22

Keywords

  • Creativity
  • Improvisation
  • Music
  • Musical practice
  • Performing
  • Rehearsing
  • Virtual Reality

ASJC Scopus subject areas

  • Human-Computer Interaction
  • Computer Graphics and Computer-Aided Design
  • Software

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