Haptic Scores: Non-Visual Ways of Experiencing Choreography

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Abstract

Current developments in haptic interfaces predominantly aim to achieve more 'realistic' sensations with a particular emphasis on the sense of touch, focusing on the fingertips for manipulating digital objects in VR/AR experiences. However, these haptic sensations are usually complementary to the visual stimuli due to HCI biases toward the sense of sight. This research aims to develop an approach for the development of a standalone haptic experience by transforming pre-recorded human movement into haptic feedback. Using artistic and design practice research with Teslasuit as a principal interface, this research investigates how mocap data and electrical stimulation can be used to develop haptic scores by redirecting movement traces from a moving body to another body. This approach to movement transformation presents a way in which human movement, particularly dance, can be experienced from an audience perspective beyond sight, expanding existing research on using electric stimulation for creative practices.
Original languageEnglish
Title of host publicationUbiComp '24
Subtitle of host publicationCompanion of the 2024 on ACM International Joint Conference on Pervasive and Ubiquitous Computing
Place of PublicationNew York
PublisherACM
Pages281-285
Number of pages5
ISBN (Electronic)9798400710582
DOIs
Publication statusPublished - 5 Oct 2024
EventACM International Joint Conference on Pervasive and Ubiquitous Computing - Melbourne, Australia
Duration: 5 Oct 20249 Oct 2024
https://www.ubicomp.org/ubicomp-iswc-2024/

Conference

ConferenceACM International Joint Conference on Pervasive and Ubiquitous Computing
Abbreviated titleUbiComp '24
Country/TerritoryAustralia
CityMelbourne
Period5/10/249/10/24
Internet address

Bibliographical note

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Keywords

  • Dance
  • EMS
  • TENS
  • Haptic Experiences
  • Motion Capture
  • Soma Design

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