Abstract
A brief presentation is given of the objectives and activities pursed in GEL (Game Enhanced Learning), a Theme Team initiative financed by the STELLAR Network of Excellence in Technology Enhanced Learning (TEL) during year 2011 - 2012. Some of GEL's main outputs relevant to the Serious Games research field are also outlined.
Original language | English |
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Pages (from-to) | 289-292 |
Journal | Procedia Computer Science |
Volume | 15 |
DOIs | |
Publication status | Published - 2012 |
Event | Virtual Worlds for Serious Applications - Genoa, Italy Duration: 29 Oct 2012 → 31 Oct 2012 Conference number: 4 |
Bibliographical note
This article has been published as an open access paper. This paper was given at the 4th International Conference on Games and Virtual Worlds for Serious Applications, VS-GAMES 2012; Genoa; Italy; 29 October 2012 through 31 October 2012This article has been made available under a Creative Commons License (CC BY-NC-ND 3.0)
Funder
EC under the Seventh Framework ProgrammeKeywords
- Game-Based Learning
- Serious Games
- Education
- Technology Enhanced Learning