GEL: Exploring Game Enhanced Learning

Sarah de Freitas, Kristian Kiili, Muriel Ney, Michela Ott, Maria Popescu, Margarida Romero, Ioana Stanescu

    Research output: Contribution to journalConference article

    2 Citations (Scopus)
    5 Downloads (Pure)

    Abstract

    A brief presentation is given of the objectives and activities pursed in GEL (Game Enhanced Learning), a Theme Team initiative financed by the STELLAR Network of Excellence in Technology Enhanced Learning (TEL) during year 2011 - 2012. Some of GEL's main outputs relevant to the Serious Games research field are also outlined.
    Original languageEnglish
    Pages (from-to)289-292
    JournalProcedia Computer Science
    Volume15
    DOIs
    Publication statusPublished - 2012
    EventVirtual Worlds for Serious Applications - Genoa, Italy
    Duration: 29 Oct 201231 Oct 2012
    Conference number: 4

    Fingerprint

    Serious games

    Bibliographical note

    This article has been published as an open access paper. This paper was given at the 4th International Conference on Games and Virtual Worlds for Serious Applications, VS-GAMES 2012; Genoa; Italy; 29 October 2012 through 31 October 2012
    This article has been made available under a Creative Commons License (CC BY-NC-ND 3.0)

    Funder

    EC under the Seventh Framework Programme

    Keywords

    • Game-Based Learning
    • Serious Games
    • Education
    • Technology Enhanced Learning

    Cite this

    de Freitas, S., Kiili, K., Ney, M., Ott, M., Popescu, M., Romero, M., & Stanescu, I. (2012). GEL: Exploring Game Enhanced Learning. Procedia Computer Science, 15, 289-292. https://doi.org/10.1016/j.procs.2012.10.082

    GEL: Exploring Game Enhanced Learning. / de Freitas, Sarah; Kiili, Kristian; Ney, Muriel; Ott, Michela; Popescu, Maria; Romero, Margarida; Stanescu, Ioana.

    In: Procedia Computer Science, Vol. 15, 2012, p. 289-292.

    Research output: Contribution to journalConference article

    de Freitas, S, Kiili, K, Ney, M, Ott, M, Popescu, M, Romero, M & Stanescu, I 2012, 'GEL: Exploring Game Enhanced Learning' Procedia Computer Science, vol. 15, pp. 289-292. https://doi.org/10.1016/j.procs.2012.10.082
    de Freitas S, Kiili K, Ney M, Ott M, Popescu M, Romero M et al. GEL: Exploring Game Enhanced Learning. Procedia Computer Science. 2012;15:289-292. https://doi.org/10.1016/j.procs.2012.10.082
    de Freitas, Sarah ; Kiili, Kristian ; Ney, Muriel ; Ott, Michela ; Popescu, Maria ; Romero, Margarida ; Stanescu, Ioana. / GEL: Exploring Game Enhanced Learning. In: Procedia Computer Science. 2012 ; Vol. 15. pp. 289-292.
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