Game-based learning for knowledge sharing and transfer: the e-VITA approach for intergenerational learning

D. Pappa, Ian Dunwell, Aristidis Protopsaltis, L. Pannese, S. Hetzner, Sara de Freitas, G. Rebolledo-Mendez

    Research output: Chapter in Book/Report/Conference proceedingChapter

    Original languageEnglish
    Title of host publicationHandbook of Research on Improving Learning and Motivation through Educational Games: Multidisciplinary Approaches
    EditorsPatrick Felicia
    Place of PublicationHershey
    PublisherIGI Global
    Pages974-1003
    ISBN (Print)9781609604967 (online), 9781609604950 (print)
    DOIs
    Publication statusPublished - Apr 2011

    Bibliographical note

    The full text of this item is not available from the repository.

    Keywords

    • digital technology
    • serious games
    • game-based learning
    • intergenerational learning

    Cite this

    Pappa, D., Dunwell, I., Protopsaltis, A., Pannese, L., Hetzner, S., de Freitas, S., & Rebolledo-Mendez, G. (2011). Game-based learning for knowledge sharing and transfer: the e-VITA approach for intergenerational learning. In P. Felicia (Ed.), Handbook of Research on Improving Learning and Motivation through Educational Games: Multidisciplinary Approaches (pp. 974-1003). Hershey: IGI Global. https://doi.org/10.4018/978-1-60960-495-0.ch045

    Game-based learning for knowledge sharing and transfer: the e-VITA approach for intergenerational learning. / Pappa, D.; Dunwell, Ian; Protopsaltis, Aristidis; Pannese, L.; Hetzner, S.; de Freitas, Sara; Rebolledo-Mendez, G.

    Handbook of Research on Improving Learning and Motivation through Educational Games: Multidisciplinary Approaches. ed. / Patrick Felicia. Hershey : IGI Global, 2011. p. 974-1003.

    Research output: Chapter in Book/Report/Conference proceedingChapter

    Pappa, D, Dunwell, I, Protopsaltis, A, Pannese, L, Hetzner, S, de Freitas, S & Rebolledo-Mendez, G 2011, Game-based learning for knowledge sharing and transfer: the e-VITA approach for intergenerational learning. in P Felicia (ed.), Handbook of Research on Improving Learning and Motivation through Educational Games: Multidisciplinary Approaches. IGI Global, Hershey, pp. 974-1003. https://doi.org/10.4018/978-1-60960-495-0.ch045
    Pappa D, Dunwell I, Protopsaltis A, Pannese L, Hetzner S, de Freitas S et al. Game-based learning for knowledge sharing and transfer: the e-VITA approach for intergenerational learning. In Felicia P, editor, Handbook of Research on Improving Learning and Motivation through Educational Games: Multidisciplinary Approaches. Hershey: IGI Global. 2011. p. 974-1003 https://doi.org/10.4018/978-1-60960-495-0.ch045
    Pappa, D. ; Dunwell, Ian ; Protopsaltis, Aristidis ; Pannese, L. ; Hetzner, S. ; de Freitas, Sara ; Rebolledo-Mendez, G. / Game-based learning for knowledge sharing and transfer: the e-VITA approach for intergenerational learning. Handbook of Research on Improving Learning and Motivation through Educational Games: Multidisciplinary Approaches. editor / Patrick Felicia. Hershey : IGI Global, 2011. pp. 974-1003
    @inbook{8e60e50eeb524cd8bd05fb1c82f1a99f,
    title = "Game-based learning for knowledge sharing and transfer: the e-VITA approach for intergenerational learning",
    keywords = "digital technology, serious games, game-based learning, intergenerational learning",
    author = "D. Pappa and Ian Dunwell and Aristidis Protopsaltis and L. Pannese and S. Hetzner and {de Freitas}, Sara and G. Rebolledo-Mendez",
    note = "The full text of this item is not available from the repository.",
    year = "2011",
    month = "4",
    doi = "10.4018/978-1-60960-495-0.ch045",
    language = "English",
    isbn = "9781609604967 (online)",
    pages = "974--1003",
    editor = "Patrick Felicia",
    booktitle = "Handbook of Research on Improving Learning and Motivation through Educational Games: Multidisciplinary Approaches",
    publisher = "IGI Global",

    }

    TY - CHAP

    T1 - Game-based learning for knowledge sharing and transfer: the e-VITA approach for intergenerational learning

    AU - Pappa, D.

    AU - Dunwell, Ian

    AU - Protopsaltis, Aristidis

    AU - Pannese, L.

    AU - Hetzner, S.

    AU - de Freitas, Sara

    AU - Rebolledo-Mendez, G.

    N1 - The full text of this item is not available from the repository.

    PY - 2011/4

    Y1 - 2011/4

    KW - digital technology

    KW - serious games

    KW - game-based learning

    KW - intergenerational learning

    U2 - 10.4018/978-1-60960-495-0.ch045

    DO - 10.4018/978-1-60960-495-0.ch045

    M3 - Chapter

    SN - 9781609604967 (online)

    SN - 9781609604950 (print)

    SP - 974

    EP - 1003

    BT - Handbook of Research on Improving Learning and Motivation through Educational Games: Multidisciplinary Approaches

    A2 - Felicia, Patrick

    PB - IGI Global

    CY - Hershey

    ER -