From Data Abundance to Informed Citizenship: The Empowering Potential of the Dali Life Game for Data Literacy

Research output: Chapter in Book/Report/Conference proceedingConference proceedingpeer-review

Abstract

In a modern society characterised by an exponential proliferation of data, the concept of data literacy has risen as an essential construct for becoming an active citizen. This development has been catalysed by the concerted efforts of scholars, policymakers, and technological visionaries aimed at equipping individuals with the essential skills to navigate the complexities and opportunities embedded within the data overflow. This paper presents and evaluates the Dali Life game as a multimodal digital tool designed to empower citizens in comprehending, mitigating, and evaluating the spectrum of risks and challenges accompanying their daily data interactions. Employing a mixed methods approach involving a cohort of adult citizens (n = 37), this study aims to understand how the game is used and what data literacy aspects are important to be nurtured for becoming a data literate citizen. Two overarching categories were prevalent: (1) understanding data literacy and (2) engaging through data. Both dimensions reinvigorate the procedural rhetoric of data literacy via encouraging players to create their own cognitive structures and skills as means to foster critical practice for tackling real world problems. The research findings offer insights to technology experts and data literacy advocates guiding the formulation of data literacy interventions with targeted focus on connecting data literacy to concepts such as games and play, citizenship, empowerment, and social innovation thus accentuating its role as a pragmatic tool for effectively resolving everyday challenges.
Original languageEnglish
Title of host publicationSmart Mobile Communication & Artificial Intelligence. IMCL 2023. Lecture Notes in Networks and Systems
Subtitle of host publicationProceedings of the 15th IMCL Conference– Volume 2
EditorsMichael E.  Auer, Thrasyvoulos  Tsiatsos
PublisherSpringer, Cham
Pages277–286
Number of pages10
Volume937
ISBN (Electronic)978-3-031-56075-0
ISBN (Print)978-3-031-56074-3
DOIs
Publication statusE-pub ahead of print - 20 Mar 2024
Event15th International Conference on Interactive Mobile Communication Technologies and Learning: Smart Mobile Communication & Artificial Intelligence - Porto Palace Hotel, Thessaloniki, Greece
Duration: 9 Nov 202310 Nov 2023
Conference number: 1211
https://imcl-conference.org/current/
https://www.imcl-conference.org/current/
http://imcl-conference.org/imcl2015/

Conference

Conference15th International Conference on Interactive Mobile Communication Technologies and Learning
Abbreviated titleIMCL2023
Country/TerritoryGreece
CityThessaloniki
Period9/11/2310/11/23
Internet address

Bibliographical note

©TheEditor(s) (if applicable) and The Author(s), under exclusive license to Springer Nature Switzerland AG 2024 This work is subject to copyright. All rights are solely and exclusively licensed by the Publisher, whether the whole or part of the material is concerned, specifically the rights of translation, reprinting, reuse of illustrations,recitation,broadcasting,reproductiononmicrofilmsorinanyotherphysicalway,andtransmission or information storage and retrieval, electronic adaptation, computer software, or by similar or dissimilar methodology now known or hereafter developed. The use of general descriptive names, registered names, trademarks, service marks, etc. in this publication does not imply, even in the absence of a specific statement, that such names are exempt from the relevant protective laws and regulations and therefore free for general use. The publisher, the authors, and the editors are safe to assume that the advice and information in this book are believed to be true and accurate at the date of publication. Neither the publisher nor the authors or the editors give a warranty, expressed or implied, with respect to the material contained herein or for any errors or omissions that may have been made. The publisher remains neutral with regard to jurisdictional claims in published maps and institutional affiliations.

Keywords

  • data literacy
  • games
  • skills
  • data
  • learning
  • citizens

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    Papageorgiou, V., Beer, N., Bryant, P., Lameras, P. & Varga-Atkins, T., Jun 2024, Inspire: Learning for Teaching in Higher Education. McNamara, A., Mahon, D., Papageorgiou, V. & Ramdeo, J. (eds.). Nova Science Publshers, 17 p. (Education in a Competitive and Globalizing World).

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