Abstract
The measurement of subjective playing experience is an important part of a game
development process. The enjoyment level that a serious game offers is a key factor
in determining whether a player will be engaged in a gameplay and achieve the
specific objectives of the game, such as learning. In this paper, we report the results
of a game design process in which two prototypes of a collaborative physically
activating games were studied. The main aim of the paper is to explore to what extent
the measurement of flow experience can facilitate game evaluation and design
process. Altogether 102 junior high school students participated in two user
experience studies and played physically activating collaborative game designed to
teach soft skills. Playing experience was measured using flow questionnaire, playing
behaviour was observed and some of the players were interviewed. Together, the
results showed that flow experience can be used to evaluate the overall quality of the
gameplay and it provides a structured approach to consider the quality of the game.
However, flow does not provide detailed information about the weaknesses of the
game and thus complementary methods are necessary to identify the causes. The
results also indicated that flow experience was independent of gender, which
supports its use in quality measurement.
Original language | English |
---|---|
Pages (from-to) | 35-49 |
Journal | International Journal of Serious Games |
Volume | 1 |
Issue number | 3 |
Publication status | Published - Jul 2014 |
Bibliographical note
This is an open access journal. The publisher allows self-archiving of its papers.Keywords
- Game design
- Flow experience
- Exergame
- Quality measurement
- Collaboration
Fingerprint
Dive into the research topics of 'Flow Experience as a Quality Measure in Evaluating Physically Activating Collaborative Serious Games'. Together they form a unique fingerprint.Profiles
-
Sylvester Arnab
- Research Centre in Postdigital Cultures - Professor in Games Science - Applied Games
Person: Teaching and Research