Ensuring the usability of a knee arthroscopy simulator

Louise Moody, Alan Waterworth, John G. Arthur, Aleksandar Zivanovic, Edward Dibble

    Research output: Chapter in Book/Report/Conference proceedingConference proceedingpeer-review

    2 Citations (Scopus)

    Abstract

    There is limited research considering the usability of medical virtual environments. Usability evaluation is an essential validation phase that considers the extent to which a product achieves its specific goals, with effectiveness, efficiency and satisfaction. A four-stage iterative approach is adopted to enhance usability in the development of a knee arthroscopy training system. This process has drawn attention to issues that may impede system usability for example non-conformity to platform conventions, and visibility of the system status. The process highlights features that computer scientists can overlook when working closely with a system but that are essential to user acceptance and effective application.

    Original languageEnglish
    Title of host publicationMedicine Meets Virtual Reality 12
    Subtitle of host publicationBuilding a Better You: The Next Tools for Medical Education, Diagnosis and Care
    Pages241-243
    Number of pages3
    Volume98
    DOIs
    Publication statusPublished - 2004
    Event4th Medicine Meets Virtual Reality 1996 - Newport Beach, United States
    Duration: 15 Jan 200416 Jan 2004
    Conference number: 4

    Conference

    Conference4th Medicine Meets Virtual Reality 1996
    Abbreviated titleMMVR 1996
    Country/TerritoryUnited States
    CityNewport Beach
    Period15/01/0416/01/04

    ASJC Scopus subject areas

    • Biomedical Engineering
    • Health Informatics
    • Health Information Management

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