EnCity: A serious game for empowering young people with Down's syndrome

Aikaterini Bourazeri, Tyrone Bellamy-Wood, Sylvester Arnab

    Research output: Chapter in Book/Report/Conference proceedingConference proceeding

    2 Citations (Scopus)
    116 Downloads (Pure)

    Abstract

    Down's syndrome (also known as trisomy 21) is a genetic disorder caused by the presence of a third copy of chromosome 21 in a baby's cell. With education and proper care the quality of life of these people can be improved, and with the right support people with Down's syndrome can have an active role in the community. In this paper we examine how a virtual reality serious game, the EnCity game, could engage and encourage young people with Down's syndrome to have a more active involvement in the community. Players should complete mini games related to everyday tasks (e.g. preparing a meal, shopping in the supermarket, paying a bill, buying a ticket to visit a museum or gallery), and through these mini-games players will gain the appropriate training and encouragement for leading their lives without requiring help from their families or social services.

    Original languageEnglish
    Title of host publication2017 IEEE 5th International Conference on Serious Games and Applications for Health (SeGAH)
    PublisherIEEE
    Number of pages6
    ISBN (Electronic)978-1-5090-5482-4
    ISBN (Print)978-1-5090-5483-1
    DOIs
    Publication statusPublished - 8 Jun 2017
    EventIEEE International Conference on Serious Games and Applications for Health - Perth, Australia
    Duration: 2 Apr 20174 Apr 2017
    Conference number: 5

    Conference

    ConferenceIEEE International Conference on Serious Games and Applications for Health
    Abbreviated titleSeGAH 2017
    CountryAustralia
    CityPerth
    Period2/04/174/04/17

    Fingerprint

    Down Syndrome
    Museums
    Chromosomes
    Virtual reality
    Education
    meals
    virtual reality
    bill
    baby
    Chromosomes, Human, Pair 21
    Inborn Genetic Diseases
    mobile social services
    community
    museum
    quality of life
    Social Work
    Meals
    Quality of Life
    Serious games
    education

    Keywords

    • Down's syndrome
    • empowerment
    • inclusivity
    • serious games

    ASJC Scopus subject areas

    • Human-Computer Interaction
    • Media Technology
    • Computer Science Applications
    • Neuropsychology and Physiological Psychology
    • Health(social science)
    • Pediatrics, Perinatology, and Child Health
    • Education

    Cite this

    Bourazeri, A., Bellamy-Wood, T., & Arnab, S. (2017). EnCity: A serious game for empowering young people with Down's syndrome. In 2017 IEEE 5th International Conference on Serious Games and Applications for Health (SeGAH) [7939267] IEEE. https://doi.org/10.1109/SeGAH.2017.7939267

    EnCity : A serious game for empowering young people with Down's syndrome. / Bourazeri, Aikaterini; Bellamy-Wood, Tyrone; Arnab, Sylvester.

    2017 IEEE 5th International Conference on Serious Games and Applications for Health (SeGAH). IEEE, 2017. 7939267.

    Research output: Chapter in Book/Report/Conference proceedingConference proceeding

    Bourazeri, A, Bellamy-Wood, T & Arnab, S 2017, EnCity: A serious game for empowering young people with Down's syndrome. in 2017 IEEE 5th International Conference on Serious Games and Applications for Health (SeGAH)., 7939267, IEEE, IEEE International Conference on Serious Games and Applications for Health, Perth, Australia, 2/04/17. https://doi.org/10.1109/SeGAH.2017.7939267
    Bourazeri A, Bellamy-Wood T, Arnab S. EnCity: A serious game for empowering young people with Down's syndrome. In 2017 IEEE 5th International Conference on Serious Games and Applications for Health (SeGAH). IEEE. 2017. 7939267 https://doi.org/10.1109/SeGAH.2017.7939267
    Bourazeri, Aikaterini ; Bellamy-Wood, Tyrone ; Arnab, Sylvester. / EnCity : A serious game for empowering young people with Down's syndrome. 2017 IEEE 5th International Conference on Serious Games and Applications for Health (SeGAH). IEEE, 2017.
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