Effects of gaze direction of a virtual agent in an online communication game.

Christopher Peters, A. Qureshi, I.A. Apperly

    Research output: Chapter in Book/Report/Conference proceedingConference proceeding

    Original languageEnglish
    Title of host publicationUnknown Host Publication
    Publication statusPublished - Aug 2010

    Bibliographical note

    Paper presented at the meeting of the European Society for Philosophy and Psychology, held August 25-28, Ruhr-Universität Bochum, Germany. The full text of this item is not available from the repository.

    Cite this

    Peters, C., Qureshi, A., & Apperly, I. A. (2010). Effects of gaze direction of a virtual agent in an online communication game. In Unknown Host Publication

    Effects of gaze direction of a virtual agent in an online communication game. / Peters, Christopher; Qureshi, A.; Apperly, I.A.

    Unknown Host Publication. 2010.

    Research output: Chapter in Book/Report/Conference proceedingConference proceeding

    Peters, C, Qureshi, A & Apperly, IA 2010, Effects of gaze direction of a virtual agent in an online communication game. in Unknown Host Publication.
    Peters C, Qureshi A, Apperly IA. Effects of gaze direction of a virtual agent in an online communication game. In Unknown Host Publication. 2010
    Peters, Christopher ; Qureshi, A. ; Apperly, I.A. / Effects of gaze direction of a virtual agent in an online communication game. Unknown Host Publication. 2010.
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    note = "Paper presented at the meeting of the European Society for Philosophy and Psychology, held August 25-28, Ruhr-Universit{\"a}t Bochum, Germany. The full text of this item is not available from the repository.",
    year = "2010",
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    language = "English",
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