Effects of gaze direction of a virtual agent in an online communication game.

Christopher Peters, A. Qureshi, I.A. Apperly

    Research output: Chapter in Book/Report/Conference proceedingConference proceeding

    Original languageEnglish
    Title of host publicationUnknown Host Publication
    Publication statusPublished - Aug 2010

    Bibliographical note

    Paper presented at the meeting of the European Society for Philosophy and Psychology, held August 25-28, Ruhr-Universität Bochum, Germany. The full text of this item is not available from the repository.

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