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Defining a metadata schema for serious games as learning objects

  • Maurice Hendrix
  • , Aristidis Protopsaltis
  • , C. Rolland
  • , Ian Dunwell
  • , Sara de Freitas
  • , Sylvester Arnab
  • , Panagiotis Petridis
  • , J. LLanas

Research output: Chapter in Book/Report/Conference proceedingChapter

95 Downloads (Pure)
Original languageEnglish
Title of host publicationProceedings of eLmL 2012, The Fourth International Conference on Mobile, Hybrid, and On-line Learning
EditorsJ. Valerdi, B. Krämer, S. White
PublisherIARIA
Pages14-19
ISBN (Print)9781612081809
Publication statusPublished - 2012

Bibliographical note

The conference website can be found at http://www.iaria.org/conferences2012/eLmL12.html.

Keywords

  • serious games
  • game-based learning
  • metadata
  • repurposing
  • rating
  • web2.0

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