De-computing the Pigeon Sensorium

John Fass, Kevin Walker

Research output: Chapter in Book/Report/Conference proceedingConference proceedingpeer-review


This paper positions experimental design practice as a way of exploring the creative possibilities of animal-computer interaction (ACI), specifically using the 'de-computation' methodology we have developed. Taking the senses of pigeons as an example of non-human awareness, we draw on existing strategies of experience design and immersive design to illuminate various aspects of how animals see, touch, hear, and move in their interactions with humans. Through an initial design project focusing on urban pigeons, we suggest that open-ended experimentation generates unexpected opportunities for the development of ACI interfaces and systems
Original languageEnglish
Title of host publicationACI '16: Proceedings of the Third International Conference on Animal-Computer Interaction
EditorsClara Mancini
Publisher Association for Computing Machinery
Number of pages4
ISBN (Print)978-1-4503-4758-7
Publication statusPublished - 15 Nov 2016
Externally publishedYes
EventThird International Conference on Animal-Computer Interaction - Open University, Milton Keynes, United Kingdom
Duration: 15 Nov 201617 Nov 2016


ConferenceThird International Conference on Animal-Computer Interaction
Abbreviated titleACI 2016
Country/TerritoryUnited Kingdom
CityMilton Keynes
Internet address

Bibliographical note

Free access


  • animal
  • computer
  • interaction
  • pigeon
  • art
  • HCI

ASJC Scopus subject areas

  • Animal Science and Zoology


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