Animating pervasive computing

A. Woodcock, J. Burns, S. Mount, R. Newman, E. Gaura

Research output: Chapter in Book/Report/Conference proceedingConference proceedingpeer-review

8 Citations (Scopus)


It is difficult to present new, complex ideas in ways that are informative and interesting in situations where a vast amount of information has to be delivered and understood quickly. Given short attention spans, boredom thresholds and limited capacity to assimilate new information, it is essential to use an effective conveyor of the message, which presents the content in a clear and unambiguous manner whilst helping the receiver to remain alert and focused and integrate the information with existing knowledge. This paper introduces a collaboration between computer scientists and artists to develop an effective, animation based information communication tool, in the form of an application scenario, to be used for communicating to students (and wider audiences) dry technical aspects of Pervasive Computing. Copyright 2005 ACM.
Original languageEnglish
Title of host publicationProceedings of the 23rd annual international conference on Design of communication: documenting & designing for pervasive information
Number of pages7
ISBN (Print)1-59593-175-9
Publication statusPublished - 2005
Event23rd International Conference on Design of Communication: Documenting and Designing for Pervasive Information - Coventry, United Kingdom
Duration: 21 Sept 200523 Sept 2005
Conference number: 23


Conference23rd International Conference on Design of Communication
Abbreviated titleSIGDOC'05
Country/TerritoryUnited Kingdom


  • Cogent sensors
  • Diagrammatics, Data communication systems
  • Data processing
  • Sensors
  • Students, Animation


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