A pervasive augmented reality serious game

Fotis Liarokapis, L. Macan, Genaro Rebolledo-Mendez, Sara de Freitas

Research output: Contribution to conferenceOther

11 Citations (Scopus)
8 Downloads (Pure)
Original languageEnglish
Pages148-155
DOIs
Publication statusPublished - Mar 2009

Bibliographical note

© 2009 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works.

Keywords

  • online gaming
  • education
  • learning
  • second life

Cite this

Liarokapis, F., Macan, L., Rebolledo-Mendez, G., & de Freitas, S. (2009). A pervasive augmented reality serious game. 148-155. https://doi.org/10.1109/VS-GAMES.2009.40

A pervasive augmented reality serious game. / Liarokapis, Fotis; Macan, L.; Rebolledo-Mendez, Genaro; de Freitas, Sara.

2009. 148-155.

Research output: Contribution to conferenceOther

Liarokapis, F, Macan, L, Rebolledo-Mendez, G & de Freitas, S 2009, 'A pervasive augmented reality serious game' pp. 148-155. https://doi.org/10.1109/VS-GAMES.2009.40
Liarokapis F, Macan L, Rebolledo-Mendez G, de Freitas S. A pervasive augmented reality serious game. 2009. https://doi.org/10.1109/VS-GAMES.2009.40
Liarokapis, Fotis ; Macan, L. ; Rebolledo-Mendez, Genaro ; de Freitas, Sara. / A pervasive augmented reality serious game.
@conference{6e1d804ba3694f16bbf3cd65ff3f13ee,
title = "A pervasive augmented reality serious game",
keywords = "online gaming, education, learning, second life",
author = "Fotis Liarokapis and L. Macan and Genaro Rebolledo-Mendez and {de Freitas}, Sara",
note = "{\circledC} 2009 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works.",
year = "2009",
month = "3",
doi = "10.1109/VS-GAMES.2009.40",
language = "English",
pages = "148--155",

}

TY - CONF

T1 - A pervasive augmented reality serious game

AU - Liarokapis, Fotis

AU - Macan, L.

AU - Rebolledo-Mendez, Genaro

AU - de Freitas, Sara

N1 - © 2009 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works.

PY - 2009/3

Y1 - 2009/3

KW - online gaming

KW - education

KW - learning

KW - second life

U2 - 10.1109/VS-GAMES.2009.40

DO - 10.1109/VS-GAMES.2009.40

M3 - Other

SP - 148

EP - 155

ER -