A pervasive augmented reality serious game

Fotis Liarokapis, L. Macan, Genaro Rebolledo-Mendez, Sara de Freitas

Research output: Contribution to conferenceOther

12 Citations (Scopus)
9 Downloads (Pure)
Original languageEnglish
Pages148-155
DOIs
Publication statusPublished - Mar 2009

Bibliographical note

© 2009 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works.

Keywords

  • online gaming
  • education
  • learning
  • second life

Cite this

Liarokapis, F., Macan, L., Rebolledo-Mendez, G., & de Freitas, S. (2009). A pervasive augmented reality serious game. 148-155. https://doi.org/10.1109/VS-GAMES.2009.40