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A level of interaction framework for exploratory learning with characters in virtual environments

  • D. Panzoli
  • , Christopher Peters
  • , Ian Dunwell
  • , S. Sanchez
  • , Panagiotis Petridis
  • , Aristidis Protopsaltis
  • , V. Scesa
  • , Sara de Freitas

Research output: Chapter in Book/Report/Conference proceedingChapter

Original languageEnglish
Title of host publicationIntelligent Computer Graphics 2010
EditorsDimitri Plemenos, Georgios Miaoulis
Place of PublicationBerlin
PublisherSpringer
Pages123-143
ISBN (Print)9783642156892, 9783642156908
DOIs
Publication statusPublished - 2010

Bibliographical note

The full text of this item is not available from the repository. Intelligent Computer Graphics 2010 is part of the series Studies in Computational Intelligence, Volume 321/2010.

Keywords

  • serious game
  • virtual world
  • levels of interaction
  • virtual characters

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