A head movement propensity model for animating gaze shifts and blinks of virtual characters

Christopher Peters, A. Qureshi

    Research output: Contribution to journalArticle

    19 Citations (Scopus)
    Original languageEnglish
    Pages (from-to)677-687
    JournalComputers & Graphics
    Volume34
    Issue number6
    DOIs
    Publication statusPublished - Dec 2010

    Bibliographical note

    The full text of this item is not available from the repository.

    Keywords

    • gaze shifts
    • blinking
    • virtual characters
    • serious games

    Cite this

    A head movement propensity model for animating gaze shifts and blinks of virtual characters. / Peters, Christopher; Qureshi, A.

    In: Computers & Graphics, Vol. 34, No. 6, 12.2010, p. 677-687.

    Research output: Contribution to journalArticle

    Peters, Christopher ; Qureshi, A. / A head movement propensity model for animating gaze shifts and blinks of virtual characters. In: Computers & Graphics. 2010 ; Vol. 34, No. 6. pp. 677-687.
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