Evaluating the impact of using virtual reality in enhancing engagement, group discussion making efficiency and retaining of information through achieving the learning outcomes.

Project: Research

Description

This research proposes the use of an innovative tool to provide students and practitioners with a semi-realistic and immersive environment to learn and test their knowledge. Our aim is to design a virtual reality (VR) environment based on the Beer Distribution Simulation Game and to test its effectiveness of accelerating group decision-making and learning.
StatusNot started