Activities per year
Project Details
Short title | Beaconing |
---|---|
Acronym | Beaconing |
Status | Finished |
Effective start/end date | 1/01/16 → 31/12/18 |
Collaborative partners
- Coventry University (lead)
- Playsoft
- Succubus Interactive
- Institute for Systems and Computer Engineering, Technology and Science
- Thriiver Ltd.
- GEOMOTION GAMES SL
- Advanced Technology Systems
- Bremer Institut für Produktion und Logistik
- IMAGINARY SRL
- Heriot-Watt University
- SEBIT EGITIM VE BILGI TEKNOLOJILERI ANONIM SIRKETI
- IFINITY SPOLKA Z ORGANICZONA ODPOWIEDZIALNOSCIA
- SIVECO ROMANIA SA
- Complutense University of Madrid
- ORT FRANCE
Fingerprint
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Activities
- 1 Invited talk
-
Play, Games, Gamification, and Hybrid learning
Sylvester Arnab (Speaker)
11 Mar 2021Activity: Talk or presentation › Invited talk
Prizes
-
Gamification Award for Gamification Software 2019
Arnab, Sylvester (Recipient), Beaufoy, Jayne (Recipient), Loizou, Michael (Recipient) & Calderwood, Jackie (Recipient), 22 Jan 2020
Prize: Prize (including medals and awards)
Research output
- 1 Book
-
Game Science in Hybrid Learning Spaces
Arnab, S., 19 May 2020, 1 ed. UK: Routledge. 244 p. (Digital Games, Simulation and Learning; no. 6)Research output: Book/Report › Book › peer-review