Projects per year
Personal profile
Biography
Dr. Sylvester Arnab is a Full Professor in Game Science (Applied Games) at the Centre for Postdigital Cultures at the Institute for Creative Cultures. His research focuses on the investigation into how engaging, empathic, and empowering experiences are designed and applied based on strategies and elements commonly used by playful and game-based approaches (analogue and/or digital) and how their operations are underpinned by pedagogical and motivational theories and practices
Sylvester is the co-founder of the multi-award winning GameChangers initiative that emphasises an open practice in playful and game-based learning. Gamechangers has informed empathic teaching and learning and community engagement in various countries, including Indonesia, Malaysia, and Vietnam, towards responding to the UN’s Sustainable Development Goals.
To date, Sylvester has successfully secured research funding with a total value of over £19 million since 2010 (£9.9 million as a principal investigator). Funders include the UKRI (AHRC and ESRC), European Commission (FP7, H2020, and Erasmus+), British Council, British Academy, and HEFCE.
Sylvester has over 100 academic publications including a book - ‘Game Science in Hybrid Learning Spaces’ - which provides insights into the research and practice of purposeful game design with a focus on hybrid education. He is regularly invited to give public and keynote lectures in various international events. Sylvester is currently supervising six PhDs with four completions and has examined over 10 PhD theses.
Sylvester was previously a researcher at the Serious Games Institute, Applied Innovation Lead at the Disruptive Media Learning Lab, and a researcher at University of Warwick’s WMG. He graduated with a PhD in Engineering in 2009 at the University of Warwick.
Twitter: @sarnab75
Personal: http://sylvesterarnab.com
Research Interests
Game Science (gameful/playful design, serious games, game-based learning, gamification, game design thinking); Hybrid learning spaces; Technology-enhanced learning; Pervasive learning and technologies; Trans-disciplinary game-based intervention development; Multi-modal platforms (tactile, wearable, mobile, mixed-reality)
Vision Statement
A champion of gameful, playful, and persuasive designs that transform ordinary tasks into extraordinary experiences. My research interests are inspired by the potential of game techniques and technologies in sustaining engagement with serious activities, and to inform the design of experiences. I am specifically interested in hybrid approaches for holistically defining, designing, and implementing game-based interventions that include the blending of physical and digital spaces and formal and informal contexts. I have developed a trans-disciplinary and holistic model for game-based design and development that can be adopted by researchers, designers, and developers. My research, development, and practice findings have informed the discussions in my book on the topic of Game Science, focusing on the design, application, and implication of playful and game-based technigues and pedagogy on Hybrid Learning Spaces that was published in 2020.
Expertise related to UN Sustainable Development Goals
In 2015, UN member states agreed to 17 global Sustainable Development Goals (SDGs) to end poverty, protect the planet and ensure prosperity for all. This person’s work contributes towards the following SDG(s):
Education/Academic qualification
Doctorate, Soft Volume Simulation using a Deformable Surface Model, University of Warwick
May 2005 → May 2009
Award Date: 22 Jun 2009
MSc, Python for Speech/Image Processing and Computer Vision, University of Leeds
Sept 2000 → Sept 2001
Award Date: 1 Nov 2001
Degree, Texture and Pattern Recognition, University of Manchester
Sept 1996 → Sept 1998
Award Date: 1 Jun 1998
External positions
PhD External Examiner, University of the Arts London
26 Jul 2022 → …
PhD External Examiner, University of Essex
Jun 2022 → …
PhD External Examiner, Sheffield Hallam University
May 2022 → …
PhD External Examiner, Royal College of Art
24 Mar 2021
Academic Expert for Institutional-Led Review of the Creative Technologies Programme, University of the West of Scotland
22 Mar 2021
PhD External Examiner, Goldsmiths, University of London
16 Dec 2020
PhD External Examiner, Open University of the Netherlands
2020 → …
PhD External Examiner, Hanken School of Economics
Oct 2018
PhD External Examiner, University of Tasmania
Jul 2018
PhD External Examiner, Universitat Oberta de Catalunya
2018
PhD External Examiner, University of Toronto
2018
PhD External Examiner, University of Aveiro
20 Dec 2017
PhD External Examiner, University of the West of Scotland
May 2017
EdD External Examiner, University of Huddersfield
2017
PhD External Examiner, University of Bath
Nov 2016
External Reviewer (PARM Panel), Manchester Metropolitan University
Feb 2016
PhD External Examiner, Universidade de Lisboa
Jun 2014
Keywords
- L Education (General)
- experiential learning
- game-based learning
- playful learning
- STEM
- STEAM
- Q Science (General)
- computer science
- games science
- gamification
- TA Engineering (General). Civil engineering (General)
- Software Engineering
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Collaborations and top research areas from the last five years
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GameAid: Developing Educators' Competencies in Utilising Generative AI in Teaching and Learning through a Serious Game in Vietnam
Lameras, P. (Principal Investigator), Arnab, S. (Co-Investigator), Lewis, M. (Researcher) & Masters, A. (Researcher)
1/08/24 → 31/07/26
Project: Research
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Playful Co-Creation: Building the Indonesia Higher Education Disability Union
Arnab, S. (Principal Investigator), Fadhli, M. (Co-Investigator), Purnomo, R. A. (Co-Investigator), Wimpenny, K. (Co-Investigator) & Masters, A. (Research Assistant)
1/12/23 → 31/03/25
Project: Research
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BRIDGING - Breakthrough interview extended reality training towards reducing the autism gap
Loizou, M. (Principal Investigator), Arnab, S. (Co-Investigator) & Cawston, J. (Co-Investigator)
1/06/23 → 31/05/26
Project: Research
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Pedagogy-driven design for sensor-centric games experiences
Arnab, S. (Principal Investigator), Henry, J. (Co-Investigator), Lameras, P. (Co-Investigator), Kendrick, C. (Co-Investigator), Lewis, M. (Researcher), Winter, J. S. (Research Assistant) & Masters, A. (Researcher)
1/02/24 → 10/07/24
Project: Internally funded project
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Remixing AI-Generated Media playfully for education
Arnab, S. (Principal Investigator), Lameras, P. (Co-Investigator), Masters, A. (Researcher), Shaikh, K. (Research Assistant), Upton, I. (Academic) & Winter, A. (Academic)
1/02/24 → 5/07/24
Project: Internally funded project
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Affordances for AI-Enhanced Digital Game-Based Learning
Romero, M., Lameras, P. & Arnab, S., 19 May 2024, Creative Applications of Artificial Intelligence in Education. Urmeneta, A. & Romero, M. (eds.). 1 ed. Palgrave Macmillan, p. 117-128 12 p. (Palgrave Studies in Creativity and Culture).Research output: Chapter in Book/Report/Conference proceeding › Chapter › peer-review
Open AccessFile71 Downloads (Pure) -
Co-creación pedagógica de juegos para la alfabetización en datos
Castañeda, L., Arnab, S., Tur, G., Klykken, F., Wasson, B., Haba-Ortuño, I., Maloszek, R. & de Benito-Crosetti, B., 28 Jun 2024, In: Revista de Educacion. 1, 405, p. 37-66 30 p.Translated title of the contribution :Co-creating pedagogically informed games for data literacy Research output: Contribution to journal › Article › peer-review
Open AccessFile26 Downloads (Pure) -
Designing, implementing and testing an intervention of affective intelligent agents in nursing virtual reality teaching simulations: a qualitative study
Loizou, M., Arnab, S., Lameras, P., Hartley, T., Loizides, F., Kumar, P. & Sumilo, D., 18 Apr 2024, In: Frontiers in Digital Health. 6, 14 p., 1307817.Research output: Contribution to journal › Article › peer-review
Open AccessFile1 Citation (Scopus)29 Downloads (Pure) -
Empowering Creativity: Inclusive Innovation and Entrepreneurial Transformation with Disabled Union Through Batik Art
Fadhli, M., Purnomo, R. A., Arnab, S., Avezahra, M. H., Lestari, L. I., Aulia, F. & Kurniawan, C., 16 Aug 2024, (Accepted/In press) Indonesia: Gracias Logis Kreatif. 122 p.Research output: Book/Report › Book › peer-review
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From Data Abundance to Informed Citizenship: The Empowering Potential of the Dali Life Game for Data Literacy
Lameras, P., Arnab, S. & Lewis, M., 2024, Smart Mobile Communication & Artificial Intelligence. IMCL 2023. Lecture Notes in Networks and Systems: Proceedings of the 15th IMCL Conference– Volume 2. Auer, M. . & Tsiatsos, T. (eds.). Springer, Cham , Vol. 937. p. 277–286 10 p. (Lecture Notes in Networks and Systems; vol. 937 LNNS).Research output: Chapter in Book/Report/Conference proceeding › Conference proceeding › peer-review
Activities
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External Programme Review for BA Game Design at University Tunku Abdul Rahman (UTAR) Malaysia
Arnab, S. (Consultant)
11 Mar 2024 → 14 Mar 2024Activity: Consultancy/Expert Contribution › Expert Contribution/Advice
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Research Audit for the Academie Games and Media Research Group at Breda University of Applied Science
Arnab, S. (Consultant)
4 Apr 2024Activity: Consultancy/Expert Contribution › Expert Contribution/Advice
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External Advisor and Examiner
Arnab, S. (Consultant)
2023 → …Activity: Consultancy/Expert Contribution › Expert Contribution/Advice
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Keynote at International Conference of Innovative Technologies and Learning (ICITL 2023), Porto, Portugal, Aug 2023
Arnab, S. (Speaker)
29 Aug 2023Activity: Talk or presentation › Invited talk
Prizes
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Gamification Award for Education and Learning 2019
Arnab, S. (Recipient), Clarke, S. (Recipient), Masters, A. (Recipient), Beaufoy, J. (Recipient) & Morini, L. (Recipient), 28 Jan 2020
Prize: Prize (including medals and awards)
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Gamification Award for Gamification Software 2019
Arnab, S. (Recipient), Beaufoy, J. (Recipient), Loizou, M. (Recipient) & Calderwood, J. (Recipient), 22 Jan 2020
Prize: Prize (including medals and awards)
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Outstanding Gamification Research
Clarke, S. (Recipient), Arnab, S. (Recipient) & Wood, O. (Recipient), 26 Nov 2018
Prize: Prize (including medals and awards)
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QS Reimagine Awards 2023 for Sustainability Education
Arnab, S. (Recipient), Masters, A. (Recipient), Beaufoy, J. (Recipient), Wimpenny, K. (Recipient), Morini, L. (Recipient) & Tomlins, R. (Recipient), Dec 2023
Prize: Prize (including medals and awards)
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QS Reimagine Education Award
Arnab, S. (Recipient), Masters, A. (Recipient) & Beaufoy, J. (Recipient), 9 Dec 2021
Prize: Prize (including medals and awards)
Press/Media
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News piece from Manchester Metropolitan University - Computer game gets people more active by raising their heart rate
22/11/23
1 Media contribution
Press/Media: Research
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Interview featured by Universitat Oberta de Catalunya, Spain in both English and Spanish
18/11/20
1 item of Media coverage
Press/Media: Research
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