Ruth Gibson

    Accepting PhD Students

    Calculated based on number of publications stored in Pure and citations from Scopus
    20072025

    Research activity per year

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    • 2021

      Interactive Machine Learning for Embodied Interaction Design: A tool and methodology

      Gibson, R., Plant, N., Hilton, C., Gillies, M., Fiebrink, R., Perry, P., Gonzalez Diaz, C., Martelli, B. & Zbyszynski, M., 14 Feb 2021, Proceedings of the Fifteenth International Conference on Tangible, Embedded, and Embodied Interaction. p. 1-5 5 p. 68. (TEI 2021 - Proceedings of the 15th International Conference on Tangible, Embedded, and Embodied Interaction).

      Research output: Chapter in Book/Report/Conference proceedingConference proceedingpeer-review

      Open Access
      4 Citations (Scopus)
    • InteractML:Making machine learning accessible for creative practitioners working with movement interaction in immersive media

      Hilton, C., Plant, N., Gonzalez Diaz, C., Perry, P., Gibson, R., Martelli, B., Zbyszynski, M., Fiebrink, R. & Gillies, M., 8 Dec 2021, VRST'21: Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology. Itoh, Y., Takashima, K., Punpongsanon, P., Sra, M., Fujita, K., Yoshida, S., Yoshida, S. & Piumsomboon, T. (eds.). Article No: 23 ed. ACM, p. 1-10 10 p.

      Research output: Chapter in Book/Report/Conference proceedingConference proceedingpeer-review

    • 2020

      Movement interaction design for immersive media using interactive machine learning

      Plant, N., Gibson, R., Diaz, C. G., Martelli, B., Zbyszyński, M., Fiebrink, R., Gillies, M., Hilton, C. & Perry, P., 15 Jul 2020, Proceedings of the 7th International Conference on Movement and Computing, MOCO 2020. Association for Computing Machinery, p. 1-2 2 p. 33. (ACM International Conference Proceeding Series).

      Research output: Chapter in Book/Report/Conference proceedingConference proceedingpeer-review

      2 Citations (Scopus)
    • Using Machine Learning to Design Movement Interaction in Virtual Reality

      Gibson, R., Plant, N., Diaz, C., Martelli, B., Zbyszyński, M., Fiebrink, R., Gillies, M., Hilton, C. & Perry, P., 6 Jul 2020, Electronic Visualisation & the Arts EVA London. BCS: The Chartered Institute for IT

      Research output: Chapter in Book/Report/Conference proceedingConference proceedingpeer-review

    • 2018

      The Bronze Key: Performing Data Encryption - Kulturhuset, Stockholm

      Gibson, R., Kozel, S. & Martelli, B., 1 Mar 2018, TEI '18 Proceedings of the Twelfth International Conference on Tangible, Embedded, and Embodied Interaction. Stockholm: ACM, p. 549-554 6 p.

      Research output: Chapter in Book/Report/Conference proceedingConference proceedingpeer-review

      Open Access
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