If you made any changes in Pure these will be visible here soon.

Personal profile

Research Interests

Networked learning; Inquiry-based learning; Technology-enhanced learning in science education; Open Educational Resources and digital repositories; E-learning policies and strategies in Higher Education; Affordances of technological tools and mediating artifacts; Serious games and teacher's support in designing pedagogically-driven games; Students’ experiences of teaching and learning using educational technologies; Quantitative research methodologies with focus on correlation and cluster analysis; Teaching and learning using social software and participatory tools (e.g. blogs, wikis); Teaching and learning using virtual learning environments (e.g. Moodle, Blackboard etc.); Educational Programming Languages (Scratch, eToys, Alice) as a means for enhancing programming skills in schools; Design for learning – supporting and guiding teachers’ decision making processes and learning design interventions; Qualitative research methodologies, especially 'relational' approaches such as phenomenography and naturalistic inquiry

Research Interests

Dr Lameras is a Senior Lecturer at School of Computing, Electronics and Mathematics, Coventry University. His research interests span the areas of games science research in general and within the research strand of investigating how learning and teaching in Science Technology, Engineering and Mathematics (STEM) may be enhanced with the use of games. Teaching and learning aspects in relation to measuring, visualising and analysing data (in-game learning analytics) on student’s deeper learning assessment; as well as exploring metrics and indicators of tracking and monitoring teacher’s ways of guiding learning and enhancing in-game assessment (teaching analytics) are perpetuated through applied-based research.  Petros has worked as a researcher in European and national collaborative Research and Innovation projects exploring the use of technology in learning as well as the integration of games and digital content for developing authentic and meaningful teaching and learning experiences. He has been engaged in supporting and guiding teachers in designing, describing, capturing and representing their teaching ideas by developing and evaluating games for science teacher training in using inquiry-based learning for improving student’s scientific inquiry process. He has been involved in training creative professionals and educators in designing location-based driven games via a visual-based games authoring environment. He has worked autonomously and collaboratively in different instances for developing serious games in accordance to structured processes and agile game development procedures (e.g. JIRA, Unity, 3DSMax, C#, JavaScript, visual programing, rendering engines, narration techniques etc.) for conveying ideas and approaches to create a state of flow, uncertainty and separation mechanics as means to develop engaging, immersive and highly-entertaining games. Petros has been awarded the Society for Research into Higher Education (SRHE) award in UK for currying out research on features of serious games design encompassing an attempt to match game categories / mechanics with learning attributes. He has also been granted the Study Visits Programme part of the LLP for exploring the theme of gamification in education and training with a group of specialists and policy makers across Europe. He is currently supervising four PhD students, one at University of Warwick and three at Coventry University. He has published over 30 scientific journal and conference papers and he is member of scientific committees of high-impact technology-enhanced learning and gamification conferences. Finally, he has received recognition as Fellow of the Higher Education Academy for driving improvement in teaching quality.


Education/Academic qualification

Postgraduate Certificate, Coventry University

1 Jun 201510 Jan 2016

MSc, University of Sheffield

1 Oct 20031 Sep 2004

Doctorate, University of Sheffield

1 Oct 200430 Dec 2009

Fingerprint Dive into the research topics where Petros Lameras is active. These topic labels come from the works of this person. Together they form a unique fingerprint.

  • 18 Similar Profiles
learning Social Sciences
Teaching Social Sciences
teacher Social Sciences
Students Engineering & Materials Science
mechanic Social Sciences
experience Social Sciences
education Social Sciences
student Social Sciences

Network Recent external collaboration on country level. Dive into details by clicking on the dots.

Projects 2016 2018


Arnab, S., Lameras, P., Clarke, S. & Morini, L.


Project: Research

Research Output 2008 2020

A Game for Entrepreneurship Training Supporting Dual-Career Paths

Dunwell, I. & Lameras, P., 16 Mar 2019, The Challenges of the Digital Transformation in Education - Proceedings of the 21st International Conference on Interactive Collaborative Learning ICL2018 - Volume 1. Auer, M. E. & Tsiatsos, T. (eds.). Springer-Verlag London Ltd, p. 722-732 11 p. (Advances in Intelligent Systems and Computing; vol. 916).

Research output: Chapter in Book/Report/Conference proceedingConference proceeding

Board Games for Health: A Systematic Literature Review and Meta-Analysis

Gauthier, A., Kato, P., Bul, K., Dunwell, I., Walker-Clarke, A. & Lameras, P., 8 Apr 2019, In : Games for health journal. 8, 2, p. 85-100 16 p.

Research output: Contribution to journalReview article

Publication Bias
6 Downloads (Pure)

Exploring The Experience Of Using Simulation-Games In Project Management Teaching: A Phenomenographic Approach

dos Santos, J. A. & Lameras, P., 29 May 2018, In : Archives of Business Research. 6, 5, p. 144-157 14 p.

Research output: Contribution to journalArticle

Open Access
project management
26 Citations (Scopus)
85 Downloads (Pure)
Open Access

Multimodal Teaching and Learning with the Use of Technology: Meanings, Practices and Discourses

Papageorgiou, V. & Lameras, P., 2017, CELDA: Cognition and Exploratory Learning in the Digital Age. Portugal : IADIS, p. 133-141 9 p.

Research output: Chapter in Book/Report/Conference proceedingConference proceeding

visual communication

Activities 2004 2017

  • 26 Participation in conference
  • 2 Participation in workshop, seminar, course
  • 1 Publication peer-review

Games and Simulation Enhanced Learning (GSeL)

Petros Lameras (Speaker)

Activity: Participating in or organising an eventParticipation in workshop, seminar, course

IEEE Transactions on Learning Technologies (Journal)

Petros Lameras (Peer Reviewer)
1 Jun 20161 Jun 2017

Activity: Publication peer-review and editorial workPublication peer-review

eMadrid Seminar on "Serious Games"

Petros Lameras (Speaker)
24 May 2016

Activity: Participating in or organising an eventParticipation in workshop, seminar, course

2015 International Conference on Interactive Mobile Communication Technologies and Learning

Petros Lameras (Session Chair)
19 Nov 201520 Nov 2015

Activity: Participating in or organising an eventParticipation in conference

American Educational Research Association annual meeting

Petros Lameras (Speaker)
16 Apr 201520 Apr 2015

Activity: Participating in or organising an eventParticipation in conference


Essential Features of Serious Games Design

Petros Lameras (Recipient), 1 Dec 2014

Prize: Prize (including medals and awards)

teaching strategy
best practice

Society for Research Into Higher Education Award

Petros Lameras (Recipient), 2014

Prize: Prize (including medals and awards)