• 3 Citations
  • 1 h-Index

Research output per year

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Personal profile

Research Interests

My research, situated between art, design and technology, draws from natural and computational systems through critical practice. Specifically, I take a systems perspective, using computational methods to ‘program’ possible futures, and conversely aim at de-programming, investigating pervasive computation in our world through the direct use of computational tools and methods. 

Most of us in the ‘developed’ world are already immersed in pervasive computational environments, because development and modernisation are synonymous with rationalised, instrumental programming of people and systems of production. At the same time, natural systems, from the interactions of elementary particles to the universe as a whole, are seen to engage in computation. While most people still view computation as taking place inside a box accessible only via esoteric languages, already information processing inputs, outputs, processing and memory have exploded out into the world, connected by wired and wireless networks. What are the mechanisms of pervasive computation in shaping our futures? And how can a computational and artistic approach create experiences that illuminate such mechanisms? 

I explore these questions through practical work at different spatial and temporal scales, informed by science, anthropology and posthumanism. As artistic research, my work locates knowledge in processes, products and contexts across multiple projects. I bring technical knowledge to art and design, for example using programming, projection mapping and spatial sound in the creation of immersive experiences. And conversely, I use artistic practice to apply computational concepts to the ‘real world’ as a critical practice.


Before joining Coventry I launched and ran the Information Experience Design MA programme at the Royal College of Art in London from 2012-2019, and the Information Environments MRes programme at University of the Arts London in 2011-2012. I was a researcher at London Knowledge Lab from 2004-2010, and I have maintained an active artistic practice since 2000, these days working mainly in sound, drawing, digital art and curation.

Education/Academic qualification

Museums and Technology, Doctorate, University of London

Interactive Telecommunications, MA, New York University

Anthropology/Mass Communications, Degree, University of California, Berkeley

External positions

Senior Teaching Fellow, Interactive Architecture Lab, University College London

1 Jan 2020 → …


  • GN Anthropology
  • NA Architecture
  • immersive media
  • AM Museums (General). Collectors and collecting (General)

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Research Output

24 Hours in Uchronia

Walker, K. & Schmid, H., 7 Feb 2020

Research output: Practice-Based and Non-textual ResearchExhibition

  • Connection lost

    Walker, K. & Charoud, A., 31 Jan 2020

    Research output: Practice-Based and Non-textual ResearchExhibition

  • A conversational framework for machine learning

    Walker, K., 4 May 2019.

    Research output: Contribution to conferencePaper

  • A systems approach to design innovation

    Walker, K., 15 Jan 2019, To Get There: Designing Together: Cumulus Conference Proceedings 2018. Collina, L. & Brunet, C. (eds.). Paris, p. 674-692 18 p.

    Research output: Chapter in Book/Report/Conference proceedingConference proceeding

  • Contemporary Archaeologies

    Walker, K., Arévalo, A. H., Atwill, S., Grasso, M. J., O'Halloran, M., Papaioannou, S., Ro, D. & Pappas, G., 13 Sep 2019

    Research output: Practice-Based and Non-textual ResearchExhibition