Disruptive Media Learning Lab

Research Output 2002 2019

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A Conceptual Model Towards the Scaffolding of Learning Experience

Arnab, S., Ger, P. M., Lim, T., Lameras, P., Hendrix, M., Kiili, K., Hauge, J. B., Ninaus, M., de Freitas, S., Mazzetti, A., Dahlborn, A., Degano, C., Stanescu, I. & Riveiro, M., 2 Sep 2015, Games and Learning Alliance: Third International Conference, GALA 2014, Bucharest, Romania, July 2-4, 2014, Revised Selected Papers. De Gloria, A. (ed.). Switzerland: Springer Verlag, p. 83-96

Research output: Chapter in Book/Report/Conference proceedingChapter

learning
experience
community
education
instructor

Bothersome Beasties (and how to deal with them!)

Clarke, S., Arnab, S. & Heywood, L., 1 Nov 2018, The 4th e-Learning Excellence Awards: An Anthology of Case Histories 2018. Remenyi, D. (ed.). acpi, p. 51-65 15 p.

Research output: Chapter in Book/Report/Conference proceedingChapter

student
reflexivity
website
university teacher
community

Cultural Citizen Inquiry: Making space for the ‘everyday’ in language teaching and learning

Charitonos, K., Sep 2017, Citizen Inquiry: Synthesising science and inquiry learning. Herodotou, C., Sharples, M. & Scanlon, E. (eds.). London, UK: Taylor and Francis, p. 176-194

Research output: Chapter in Book/Report/Conference proceedingChapter

citizen
Teaching
language
learning

Digital motion data capture for video surveillance

Arnab, S., Minoi, J-L. & Phang, E., 2004, Work With Computing Systems 2004. Khalid, H. M., Helander, M. G. & Yeo, A. W. (eds.). Kuala Lumpur, Malaysia: Damai Sciences

Research output: Chapter in Book/Report/Conference proceedingChapter

Data acquisition
1 Citation (Scopus)

Emotions for intelligent agents in crisis management simulations: A survey

Loizou, M., Hartley, T., Slater, S., Newman, R. & Pannese, L., 2012, 2012 17th International Conference on Computer Games (CGAMES). Mehdi, Q., Elmaghraby, A., Marshall, I., Moreton, R., Ragade, R., Zapirain, B. G., Chariker, J., El-Said, M., Yampolskiy, R. & Zhigiang, N. L. (eds.). IEEE, p. 213-219 7 p.

Research output: Chapter in Book/Report/Conference proceedingChapter

Intelligent agents
1 Citation (Scopus)

Facilitating intuitive-guided learning in a serious game through integration with a learning content management system

Dunwell, I., Lameras, P., Petridis, P., Arnab, S. & de Freitas, S., Oct 2014, Proceedings - 2014 8th International Conference on Complex, Intelligent and Software Intensive Systems, CISIS 2014. IEEE, Vol. 2014. p. Article number 6915526, Pages 265-272

Research output: Chapter in Book/Report/Conference proceedingChapter

Open Access
management
learning
learning objective
holistic approach
interactive media

Navigation application with mobile telephony: shortest-path

Minoi, J-L., Green, P. & Arnab, S., 2002, Proceedings of Map Asia Conference, Bangkok, Thailand, 7-9 August 2002.. Asia Geospatial Forum

Research output: Chapter in Book/Report/Conference proceedingChapter

Navigation
Mobile phones
Telecommunication
Mobile devices
Explosions
2 Citations (Scopus)

Playful and Gameful Learning in a Hybrid Space

Arnab, S., 8 Dec 2016, Serious Games, Interaction and Simulation. Carvalho, C. V. D., Escudeiro, P. & Coelho, A. (eds.). Springer Verlag, Vol. 176. p. 9-14

Research output: Chapter in Book/Report/Conference proceedingChapter

learning process
learning
experience
Teaching

Remixing dungeons and dragons: A playful approach to student self-reflection

Clarke, S., Arnab, S., Morini, L. & Heywood, L., 1 Sep 2018, Proceedings of the 12th European Conference on Game-Based Learning, ECGBL 2018. Ciussi, M. (ed.). Dechema e.V., Vol. 2018-October. p. 872-875 4 p.

Research output: Chapter in Book/Report/Conference proceedingChapter

reflexivity
mechanic
Mechanics
Students
Feedback
1 Citation (Scopus)

Social Mpower: An Educational Game for Energy Efficiency

Bourazeri, A., Pitt, J. & Arnab, S., 8 Dec 2016, Serious Games, Interaction and Simulation. Carvalho, C. V. D., Escudeiro, P. & Coelho, A. (eds.). Springer Verlag, Vol. 176. p. 133-140

Research output: Chapter in Book/Report/Conference proceedingChapter

Open Access
Resource allocation
Power generation
Energy efficiency
Sustainable development
Energy utilization
26 Downloads (Pure)

Students' experiences of emotional connection with pedagogical agents

Savin-Baden, M., Tombs, G., Bhakta, R. & Burden, D., 2015, Encyclopedia of Information Science and Technology, Third Edition. Khosrow-Pour, M. (ed.). Hershey, PA: IGI Global, p. 1380-1391

Research output: Chapter in Book/Report/Conference proceedingChapter

Open Access
File
experience
student
personalization
assistant
aesthetics

Synthesis of Intepretivist Research

Meadows, A. & Wimpenny, K., 2016, Music Therapy Research. Barbara, L. W. (ed.). Barcelona Publishers

Research output: Chapter in Book/Report/Conference proceedingChapter

Synthesis of Mixed Methods Research

Meadows, A. & Wimpenny, K., 2016, Music Therapy Research. Barbara, L. W. (ed.). Barcelona Publishers

Research output: Chapter in Book/Report/Conference proceedingChapter

The andragogical perspectives of older people's interaction with digital game technologies: Gameplay on gesture and touch-based platforms

Jali, S. K. & Arnab, S., Oct 2016, Proceedings of the European Conference on Games-based Learning. Boyle, L. & Connolly, T. M. (eds.). Reading, UK: Academic Conferences and Publishing International Limited, Vol. 2016. p. 319-326

Research output: Chapter in Book/Report/Conference proceedingChapter

Education
Health
Feedback
1 Citation (Scopus)

The Perspectives of Older People on Digital Gaming: Interactions with Console and Tablet-Based Games

Jali, S. K. & Arnab, S., 8 Dec 2016, Serious Games, Interaction and Simulation. Carvalho, C. V. D., Escudeiro, P. & Coelho, A. (eds.). Springer Verlag, Vol. 176. p. 82-90

Research output: Chapter in Book/Report/Conference proceedingChapter

Open Access
interaction
group discussion
new technology
experience
confidence
1 Citation (Scopus)

Towards the Blending of Digital and Physical Learning Contexts with a Gamified and Pervasive Approach

Arnab, S., Tombs, G., Duncan, M., Smith, M. & Star, K., 23 Jun 2016, Games and Learning Alliance. De Gloria, A. & Veltkamp, R. (eds.). Switzerland: Springer Verlag, Vol. 9599. p. 452-460

Research output: Chapter in Book/Report/Conference proceedingChapter

learning
Blended Learning
mechanic
learning environment
communication

Video surveillance and monitoring motion detection

Minoi, J-L., Arnab, S., Phang, E., Pee, S. C., Lee, O. C. & Meau, T. G., 2004, Work With Computing Systems 2004. Khalid, H. M., Helander, M. G. & Yeo, A. W. (eds.). Kuala Lumpur, Malaysia: Damai Sciences

Research output: Chapter in Book/Report/Conference proceedingChapter

Monitoring

Virtual designer: Digital role-playing game for knowledge transferal in design education

Thong, L., Stewart, C. D., Arnab, S. & Lameras, P., Oct 2016, Proceedings of the European Conference on Games-based Learning. Boyle, L. & Connolly, T. M. (eds.). Reading, UK: Academic Conferences and Publishing International Limited, Vol. 2016. p. 862-870

Research output: Chapter in Book/Report/Conference proceedingChapter

digital media
education
learning
student
university teacher

Virtual environments for tourism in Kuching city

Iskandar, D. N. A., Ibrahim, R., Minoi, J-L., Arnab, S. & Ishak, T. A. T., 2004, Work With Computing Systems 2004. Khalid, H. M., Helander, M. G. & Yeo, A. W. (eds.). Kuala Lumpur, Malaysia: Damai Sciences

Research output: Chapter in Book/Report/Conference proceedingChapter

Virtual reality

Virtual worlds for learning

Savin-Baden, M., Falconer, L., Wimpenny, K. & Callaghan, M., 1 Jan 2017, Technology Enhanced Learning: Research Themes. Duval, E., Sharples, M. & Sutherland, R. (eds.). Springer International Publishing, p. 97-107 11 p.

Research output: Chapter in Book/Report/Conference proceedingChapter

learning
Socialisation
participation
education
literature

Visualising image processing and computer vision techniques: effective teaching and learning

Arnab, S., Efford, N. D. & Minoi, J. L., 2002, Proceedings of the SEAAIR Conference, 2002. Southeast Asian association for institutional research

Research output: Chapter in Book/Report/Conference proceedingChapter

Computer vision
Teaching
Image processing

We Have a Situation, Coventry!

Wimpenny, K. & Varley Jamieson, H., Jan 2018, Virtual Worlds: Concepts Applications and Future Directions. Falconer, E. & Gil Ortega, M. (eds.). Nova Science Publishers

Research output: Chapter in Book/Report/Conference proceedingChapter

city center
theater
community
performance
dialogue