Disruptive Media Learning Lab

Research Output 2002 2019

Filter
Chapter
2018

Bothersome Beasties (and how to deal with them!)

Clarke, S., Arnab, S. & Heywood, L., 1 Nov 2018, The 4th e-Learning Excellence Awards: An Anthology of Case Histories 2018. Remenyi, D. (ed.). acpi, p. 51-65 15 p.

Research output: Chapter in Book/Report/Conference proceedingChapter

student
reflexivity
website
university teacher
community

Remixing dungeons and dragons: A playful approach to student self-reflection

Clarke, S., Arnab, S., Morini, L. & Heywood, L., 1 Sep 2018, Proceedings of the 12th European Conference on Game-Based Learning, ECGBL 2018. Ciussi, M. (ed.). Dechema e.V., Vol. 2018-October. p. 872-875 4 p.

Research output: Chapter in Book/Report/Conference proceedingChapter

reflexivity
mechanic
Mechanics
Students
Feedback

We Have a Situation, Coventry!

Wimpenny, K. & Varley Jamieson, H., Jan 2018, Virtual Worlds: Concepts Applications and Future Directions. Falconer, E. & Gil Ortega, M. (eds.). Nova Science Publishers

Research output: Chapter in Book/Report/Conference proceedingChapter

city center
theater
community
performance
dialogue
2017

Cultural Citizen Inquiry: Making space for the ‘everyday’ in language teaching and learning

Charitonos, K., Sep 2017, Citizen Inquiry: Synthesising science and inquiry learning. Herodotou, C., Sharples, M. & Scanlon, E. (eds.). London, UK: Taylor and Francis, p. 176-194

Research output: Chapter in Book/Report/Conference proceedingChapter

citizen
Teaching
language
learning
1 Citation (Scopus)

Interactive Reading Using Low Cost Brain Computer Interfaces

Loizides, F., Naughton, L., Wilson, P., Loizou, M., Yang, S., Hartley, T., Worrallo, A. & Zaphiris, P., 2017, INTERACT 2017: Human-Computer Interaction – INTERACT 2017. Bernhaupt, R., Dalvi, G., Joshi, A., Balkrishan, D. K., O'Neill, J. & Winckler, M. (eds.). Switzerland: Springer Verlag, p. 450-454 5 p.

Research output: Chapter in Book/Report/Conference proceedingChapter

Brain computer interface
Costs
Brain

Virtual worlds for learning

Savin-Baden, M., Falconer, L., Wimpenny, K. & Callaghan, M., 1 Jan 2017, Technology Enhanced Learning: Research Themes. Duval, E., Sharples, M. & Sutherland, R. (eds.). Springer International Publishing, p. 97-107 11 p.

Research output: Chapter in Book/Report/Conference proceedingChapter

learning
Socialisation
participation
education
literature
2016
3 Citations (Scopus)

EscapED: Adapting Live-Action, Interactive Games to Support Higher Education Teaching and Learning Practices

Clarke, S., Arnab, S., Keegan, H., Morini, L. & Wood, O., 23 Nov 2016, Games and Learning Alliance. Bottino, R., Jeuring, J. & Veltkamp, R. C. (eds.). Switzerland: Springer, Vol. 10056. p. 144-153

Research output: Chapter in Book/Report/Conference proceedingChapter

Open Access
Teaching
learning
education
staff
art education

ImparApp: Designing and piloting a game-based approach for language learning

Morini, L., Charitonos, K., Arnab, S., Cervi-Wilson, T., Brick, B., Bellamy-Wood, T. & Van Leeuwen, G., Oct 2016, Proceedings of the European Conference on Games-based Learning. Boyle, L. & Connolly, T. M. (eds.). Reading, UK: Academic Conferences and Publishing International Limited, Vol. 2016. p. 1005-1009

Research output: Chapter in Book/Report/Conference proceedingChapter

language
Italian language
learning
Teaching
evaluation
2 Citations (Scopus)

Playful and Gameful Learning in a Hybrid Space

Arnab, S., 8 Dec 2016, Serious Games, Interaction and Simulation. Carvalho, C. V. D., Escudeiro, P. & Coelho, A. (eds.). Springer Verlag, Vol. 176. p. 9-14

Research output: Chapter in Book/Report/Conference proceedingChapter

learning process
learning
experience
Teaching
1 Citation (Scopus)

Social Mpower: An Educational Game for Energy Efficiency

Bourazeri, A., Pitt, J. & Arnab, S., 8 Dec 2016, Serious Games, Interaction and Simulation. Carvalho, C. V. D., Escudeiro, P. & Coelho, A. (eds.). Springer Verlag, Vol. 176. p. 133-140

Research output: Chapter in Book/Report/Conference proceedingChapter

Open Access
Resource allocation
Power generation
Energy efficiency
Sustainable development
Energy utilization

Synthesis of Intepretivist Research

Meadows, A. & Wimpenny, K., 2016, Music Therapy Research. Barbara, L. W. (ed.). Barcelona Publishers

Research output: Chapter in Book/Report/Conference proceedingChapter

Synthesis of Mixed Methods Research

Meadows, A. & Wimpenny, K., 2016, Music Therapy Research. Barbara, L. W. (ed.). Barcelona Publishers

Research output: Chapter in Book/Report/Conference proceedingChapter

The andragogical perspectives of older people's interaction with digital game technologies: Gameplay on gesture and touch-based platforms

Jali, S. K. & Arnab, S., Oct 2016, Proceedings of the European Conference on Games-based Learning. Boyle, L. & Connolly, T. M. (eds.). Reading, UK: Academic Conferences and Publishing International Limited, Vol. 2016. p. 319-326

Research output: Chapter in Book/Report/Conference proceedingChapter

Education
Health
Feedback

The Perspectives of Older People on Digital Gaming: Interactions with Console and Tablet-Based Games

Jali, S. K. & Arnab, S., 8 Dec 2016, Serious Games, Interaction and Simulation. Carvalho, C. V. D., Escudeiro, P. & Coelho, A. (eds.). Springer Verlag, Vol. 176. p. 82-90

Research output: Chapter in Book/Report/Conference proceedingChapter

Open Access
interaction
group discussion
new technology
experience
confidence
1 Citation (Scopus)

Towards the Blending of Digital and Physical Learning Contexts with a Gamified and Pervasive Approach

Arnab, S., Tombs, G., Duncan, M., Smith, M. & Star, K., 23 Jun 2016, Games and Learning Alliance. De Gloria, A. & Veltkamp, R. (eds.). Switzerland: Springer Verlag, Vol. 9599. p. 452-460

Research output: Chapter in Book/Report/Conference proceedingChapter

learning
Blended Learning
mechanic
learning environment
communication

Virtual designer: Digital role-playing game for knowledge transferal in design education

Thong, L., Stewart, C. D., Arnab, S. & Lameras, P., Oct 2016, Proceedings of the European Conference on Games-based Learning. Boyle, L. & Connolly, T. M. (eds.). Reading, UK: Academic Conferences and Publishing International Limited, Vol. 2016. p. 862-870

Research output: Chapter in Book/Report/Conference proceedingChapter

digital media
education
learning
student
university teacher
2015

A Conceptual Model Towards the Scaffolding of Learning Experience

Arnab, S., Ger, P. M., Lim, T., Lameras, P., Hendrix, M., Kiili, K., Hauge, J. B., Ninaus, M., de Freitas, S., Mazzetti, A., Dahlborn, A., Degano, C., Stanescu, I. & Riveiro, M., 2 Sep 2015, Games and Learning Alliance: Third International Conference, GALA 2014, Bucharest, Romania, July 2-4, 2014, Revised Selected Papers. De Gloria, A. (ed.). Switzerland: Springer Verlag, p. 83-96

Research output: Chapter in Book/Report/Conference proceedingChapter

learning
experience
community
education
instructor
26 Downloads (Pure)

Students' experiences of emotional connection with pedagogical agents

Savin-Baden, M., Tombs, G., Bhakta, R. & Burden, D., 2015, Encyclopedia of Information Science and Technology, Third Edition. Khosrow-Pour, M. (ed.). Hershey, PA: IGI Global, p. 1380-1391

Research output: Chapter in Book/Report/Conference proceedingChapter

Open Access
File
experience
student
personalization
assistant
aesthetics
2014
9 Citations (Scopus)
115 Downloads (Pure)

A game-based learning approach to road safety: the code of everand

Dunwell, I., de Freitas, S., Petridis, P., Hendrix, M., Arnab, S., Lameras, P. & Stewart, C., 2014, Proceedings of the SIGCHI Conference on Human Factors in Computing Systems. New York: ACM, p. 3389-3398

Research output: Chapter in Book/Report/Conference proceedingChapter

File
road
learning
contact
classroom
interview
1 Citation (Scopus)

Facilitating intuitive-guided learning in a serious game through integration with a learning content management system

Dunwell, I., Lameras, P., Petridis, P., Arnab, S. & de Freitas, S., Oct 2014, Proceedings - 2014 8th International Conference on Complex, Intelligent and Software Intensive Systems, CISIS 2014. IEEE, Vol. 2014. p. Article number 6915526, Pages 265-272

Research output: Chapter in Book/Report/Conference proceedingChapter

Open Access
management
learning
learning objective
holistic approach
interactive media
1 Citation (Scopus)
33 Downloads (Pure)

Fostering Science Teachers’ Design for Inquiry-Based Learning by Using a Serious Game

Lameras, P., Savin-Baden, M., Petridis, P., Dunwell, I. & Liarokapis, F., 2014, 2014 IEEE 14th International Conference on Advanced Learning Technologies. IEEE Computer Society, p. 222-226

Research output: Chapter in Book/Report/Conference proceedingChapter

Open Access
File
scientific discipline
scientific community
teacher
science
learning
1 Citation (Scopus)
1210 Downloads (Pure)

Training Science Teachers to Design Inquiry-Based Lesson Plans through a Serious Game

Lameras, P., Petridis, P., Torrens, K., Dunwell, I., Hendrix, M. & Arnab, S., 2014, eLmL 2014 : The Sixth International Conference on Mobile, Hybrid, and On-line Learning. International Academy, Research and Industry Association (IARIA), p. 86-91

Research output: Chapter in Book/Report/Conference proceedingChapter

Open Access
File
teacher
science
teaching strategy
teacher training
learning
2012
1 Citation (Scopus)

Emotions for intelligent agents in crisis management simulations: A survey

Loizou, M., Hartley, T., Slater, S., Newman, R. & Pannese, L., 2012, 2012 17th International Conference on Computer Games (CGAMES). Mehdi, Q., Elmaghraby, A., Marshall, I., Moreton, R., Ragade, R., Zapirain, B. G., Chariker, J., El-Said, M., Yampolskiy, R. & Zhigiang, N. L. (eds.). IEEE, p. 213-219 7 p.

Research output: Chapter in Book/Report/Conference proceedingChapter

Intelligent agents
2004

Digital motion data capture for video surveillance

Arnab, S., Minoi, J-L. & Phang, E., 2004, Work With Computing Systems 2004. Khalid, H. M., Helander, M. G. & Yeo, A. W. (eds.). Kuala Lumpur, Malaysia: Damai Sciences

Research output: Chapter in Book/Report/Conference proceedingChapter

Data acquisition

Video surveillance and monitoring motion detection

Minoi, J-L., Arnab, S., Phang, E., Pee, S. C., Lee, O. C. & Meau, T. G., 2004, Work With Computing Systems 2004. Khalid, H. M., Helander, M. G. & Yeo, A. W. (eds.). Kuala Lumpur, Malaysia: Damai Sciences

Research output: Chapter in Book/Report/Conference proceedingChapter

Monitoring

Virtual environments for tourism in Kuching city

Iskandar, D. N. A., Ibrahim, R., Minoi, J-L., Arnab, S. & Ishak, T. A. T., 2004, Work With Computing Systems 2004. Khalid, H. M., Helander, M. G. & Yeo, A. W. (eds.). Kuala Lumpur, Malaysia: Damai Sciences

Research output: Chapter in Book/Report/Conference proceedingChapter

Virtual reality
2002

Navigation application with mobile telephony: shortest-path

Minoi, J-L., Green, P. & Arnab, S., 2002, Proceedings of Map Asia Conference, Bangkok, Thailand, 7-9 August 2002.. Asia Geospatial Forum

Research output: Chapter in Book/Report/Conference proceedingChapter

Navigation
Mobile phones
Telecommunication
Mobile devices
Explosions

Visualising image processing and computer vision techniques: effective teaching and learning

Arnab, S., Efford, N. D. & Minoi, J. L., 2002, Proceedings of the SEAAIR Conference, 2002. Southeast Asian association for institutional research

Research output: Chapter in Book/Report/Conference proceedingChapter

Computer vision
Teaching
Image processing