Disruptive Media Learning Lab

Research Output 2002 2019

2017
1 Citation (Scopus)

Interactive Reading Using Low Cost Brain Computer Interfaces

Loizides, F., Naughton, L., Wilson, P., Loizou, M., Yang, S., Hartley, T., Worrallo, A. & Zaphiris, P., 2017, INTERACT 2017: Human-Computer Interaction – INTERACT 2017. Bernhaupt, R., Dalvi, G., Joshi, A., Balkrishan, D. K., O'Neill, J. & Winckler, M. (eds.). Switzerland: Springer Verlag, p. 450-454 5 p. (Lecture Notes in Computer Science; vol. 10516).

Research output: Chapter in Book/Report/Conference proceedingConference proceeding

Brain computer interface
Costs
Brain
13 Citations (Scopus)
310 Downloads (Pure)

Learning Mechanics and Game Mechanics Under the Perspective of Self-Determination Theory to Foster Motivation in Digital Game Based Learning

Proulx, J-N., Romero, M. & Arnab, S., 2017, In : Simulation and Gaming. 48, 1, p. 81-97 17 p.

Research output: Contribution to journalArticle

Open Access
File
Mechanics
Self-determination theory
Mediterranean region
educational practice
expert
interview
education
1 Citation (Scopus)

Presenting and Investigating the Efficacy of an Educational Interactive Mobile Application for British Sign Language Using Hand Gesture Detection Techniques

Restituyo, C., Loizides, F., Yang, S., Weir, K., Worrallo, A., Hartley, T., Souleles, N. & Loizou, M., 2017.

Research output: Contribution to conferencePaper

Supporting Academics to Design and Deliver Virtual Exchanges: A research design proposal

Villar-Onrubia, D. & Wimpenny, K., 5 Sep 2017, (Accepted/In press).

Research output: Contribution to conferencePaper

research planning
student exchange
internationalization
curriculum
student

Taxonomy of a gamified lesson path for STEM education: The beaconing approach

Bourazeri, A., Arnab, S., Heidmann, O., Coelho, A. & Morini, L., 2017, Proceedings of the 11th European Conference on Games Based Learning, ECGBL 2017. Academic Conferences and Publishing International Limited, p. 29-37 9 p.

Research output: Chapter in Book/Report/Conference proceedingConference proceeding

Taxonomies
taxonomy
Education
mathematics
engineering

The Belgrade's Art Gymnasium Project: Making drama accessible to the 50+ community

Charitonos, K., Wimpenny, K. & Merry, S., 19 Apr 2017, (Accepted/In press).

Research output: Contribution to conferencePaper

sports facility
drama
theater
art
dementia
235 Downloads (Pure)

The Disrupted Journal of Media Practice

Centre for Disruptive Media / Disruptive Media Learning Lab, 2017, In : Journal of Media Practice . 19, 1

Research output: Contribution to journalSpecial issue

Open Access
File
Communication
Education
Experiments
Acoustic waves
communication
21 Citations (Scopus)
76 Downloads (Pure)
Open Access
File
transdisciplinary
mechanic
methodology
aesthetics
learning

Virtual worlds for learning

Savin-Baden, M., Falconer, L., Wimpenny, K. & Callaghan, M., 1 Jan 2017, Technology Enhanced Learning: Research Themes. Duval, E., Sharples, M. & Sutherland, R. (eds.). Springer International Publishing, p. 97-107 11 p.

Research output: Chapter in Book/Report/Conference proceedingChapter

learning
Socialisation
participation
education
literature
5 Citations (Scopus)

We Are The Game Changers: An Open Gaming Literacy Programme

Arnab, S., Morini, L., Green, K., Masters, A. & Bellamy-Wood, T., 2017, In : International Journal of Game-Based Learning. 7, 3, p. 51-62 12 p.

Research output: Contribution to journalArticle

literacy
Learning
Education
Teaching
learning
2016

(Higher) Education as Bulwark of Uselessness

Morini, L., 19 Jul 2016

Research output: Practice-Based and Non-textual ResearchWeb publication/site

Open Access
disability
education
student
WHO
health
7 Citations (Scopus)
94 Downloads (Pure)

A toolkit to implement graduate attributes in geography curricula

Spronken-Smith, R., McLean, A., Smith, N., Bond, C., Jenkins, M., Marshall, S. & Frielick, S., 7 Mar 2016, In : Journal of Geography in Higher Education. 40, 2, p. 254-266 13 p.

Research output: Contribution to journalArticle

Open Access
File
curriculum
graduate
geography
higher education
leadership
2 Citations (Scopus)
44 Downloads (Pure)

Competition and collaboration using a social and gamified online learning platform

Arnab, S., Bhakta, R., Merry, S. K., Smith, M., Star, K. & Duncan, M. J., Oct 2016, Proceedings of the European Conference on Games-based Learning. Boyle, L. & Connolly, T. M. (eds.). Reading, UK: Academic Conferences and Publishing International Limited, Vol. 2016. p. 19-26

Research output: Chapter in Book/Report/Conference proceedingConference proceeding

Open Access
File
electronic learning
sport psychology
small group
learning
leader
1 Citation (Scopus)
256 Downloads (Pure)

EscapED: A framework for creating live-action, interactive games for higher/further education learning and soft skills development

Clarke, S., Arnab, S., Morini, L., Wood, O., Green, K., Masters, A. & Bourazeri, A., 2016, Proceedings of the 10th European Conference on Games Based Learning, ECGBL 2016. Dechema e.V., Vol. 2016-January. p. 968-972 5 p.

Research output: Chapter in Book/Report/Conference proceedingConference proceeding

Open Access
File
further education
Education
Students
Feedback
learning
3 Citations (Scopus)

EscapED: Adapting Live-Action, Interactive Games to Support Higher Education Teaching and Learning Practices

Clarke, S., Arnab, S., Keegan, H., Morini, L. & Wood, O., 23 Nov 2016, Games and Learning Alliance: 5th International Conference, GALA 2016, Utrecht, The Netherlands, December 5–7, 2016, Proceedings. Bottino, R., Jeuring, J. & Veltkamp, R. C. (eds.). Switzerland: Springer, Vol. 10056. p. 144-153 (Lecture Notes in Computer Science; vol. 10056).

Research output: Chapter in Book/Report/Conference proceedingConference proceeding

Teaching
learning
education
staff
art education
29 Downloads (Pure)

Films to Make You Feel Good

Wimpenny, K. & Varnam, S., Jul 2016, Coventry: Coventry University.

Research output: Book/ReportOther report

Open Access
File
evaluation
learning
community
1 Citation (Scopus)

ImparApp: Designing and piloting a game-based approach for language learning

Morini, L., Charitonos, K., Arnab, S., Cervi-Wilson, T., Brick, B., Bellamy-Wood, T. & Van Leeuwen, G., Oct 2016, Proceedings of the European Conference on Games-based Learning. Boyle, L. & Connolly, T. M. (eds.). Reading, UK: Academic Conferences and Publishing International Limited, Vol. 2016. p. 1005-1009

Research output: Chapter in Book/Report/Conference proceedingConference proceeding

language
Italian language
learning
Teaching
evaluation
22 Downloads (Pure)

Meaning-making processes in music therapy clinical improvisation: An arts-informed qualitative research synthesis

Meadows, A. & Wimpenny, K., 26 Sep 2016, In : Nordic Journal of Music Therapy. 25, Supplement 1, p. 48 1 p.

Research output: Contribution to journalMeeting Abstract

Open Access
File
music therapy
Music Therapy
spontaneity
Qualitative Research
Art

Meaning-making processes in music therapy clinical improvisation: An arts-informed qualitative research synthesis

Meadows, A. & Wimpenny, K., 26 Sep 2016, p. 48. 1 p.

Research output: Contribution to conferenceAbstract

Music Therapy
Qualitative Research
Art
Grassland
117 Downloads (Pure)

Meaning-making processes in music therapy clinical improvisation: An arts-informed qualitative research synthesis

Meadows, T. & Wimpenny, K., 2016, Unknown Host Publication.

Research output: Chapter in Book/Report/Conference proceedingConference proceeding

File
Music Therapy
Qualitative Research
Art
Knowledge Bases
Music

OpenMed: Opening up education in Arab-Mediterranean countries

Nascimbeni, F., Stefanelli, C., Wimpenny, K., Merry, S. K. & Tombs, G., Oct 2016, Enhancing European Higher Education – “Opportunities and impacts of new modes of teaching”: Proceedings of the Online, Open and Flexible Higher Education Conference in Rome . Ubachs, G. & Konings, L. (eds.). Rome: European Association of Distance Teaching Universities (EADTU), p. 893-906 13 p.

Research output: Chapter in Book/Report/Conference proceedingConference proceeding

Open Access
educational practice
Mediterranean region
university
education
intercultural learning
2 Citations (Scopus)

Playful and Gameful Learning in a Hybrid Space

Arnab, S., 8 Dec 2016, Serious Games, Interaction and Simulation. Carvalho, C. V. D., Escudeiro, P. & Coelho, A. (eds.). Springer Verlag, Vol. 176. p. 9-14

Research output: Chapter in Book/Report/Conference proceedingChapter

learning process
learning
experience
Teaching
26 Downloads (Pure)

Preparation for an uncertain world: international curriculum development for mental health occupational therapy

Wimpenny, K., Lewis, L., Roe, S., Desiron, H., Gordon, I. & Waters, S., 2016, In : World Federation of Occupational Therapists (WFOT) Bulletin. 72, 1, p. 5-15 11 p.

Research output: Contribution to journalArticle

Open Access
File
occupational therapy
curriculum development
mental health
graduate
occupational therapist
74 Downloads (Pure)

SimAULA: Creating higher-level gamification through adoption of a learning-objective to game-objective mapping approach

Clarke, S., Lameras, P. & Arnab, S., 2016, Proceedings of the 10th European Conference on Games Based Learning, ECGBL 2016. Dechema e.V., Vol. 2016-January. p. 127-134 8 p.

Research output: Chapter in Book/Report/Conference proceedingConference proceeding

Open Access
File
learning objective
electronic learning
pedagogics
Mechanics
mechanic
1 Citation (Scopus)

Social Mpower: An Educational Game for Energy Efficiency

Bourazeri, A., Pitt, J. & Arnab, S., 8 Dec 2016, Serious Games, Interaction and Simulation. Carvalho, C. V. D., Escudeiro, P. & Coelho, A. (eds.). Springer Verlag, Vol. 176. p. 133-140

Research output: Chapter in Book/Report/Conference proceedingChapter

Open Access
Resource allocation
Power generation
Energy efficiency
Sustainable development
Energy utilization

Stroke Event Simulator Using Virtual Reality

Nicolaou, P., Loizou, M. & Loizides, F., 18 Oct 2016, 2016 8th International Conference on Games and Virtual Worlds for Serious Applications (VS-Games). IEEE

Research output: Chapter in Book/Report/Conference proceedingConference proceeding

Virtual reality
Simulators
Nursing
Students

Student Engagement in Higher Education

Wimpenny, K., 2016, In : Journal of Educational Psychology. 36, 5, p. 1044-1046 3 p.

Research output: Contribution to journalBook/Film/Article review

Students
Education
education
student
edition

Synthesis of Intepretivist Research

Meadows, A. & Wimpenny, K., 2016, Music Therapy Research. Barbara, L. W. (ed.). Barcelona Publishers

Research output: Chapter in Book/Report/Conference proceedingChapter

Synthesis of Mixed Methods Research

Meadows, A. & Wimpenny, K., 2016, Music Therapy Research. Barbara, L. W. (ed.). Barcelona Publishers

Research output: Chapter in Book/Report/Conference proceedingChapter

The andragogical perspectives of older people's interaction with digital game technologies: Gameplay on gesture and touch-based platforms

Jali, S. K. & Arnab, S., Oct 2016, Proceedings of the European Conference on Games-based Learning. Boyle, L. & Connolly, T. M. (eds.). Reading, UK: Academic Conferences and Publishing International Limited, Vol. 2016. p. 319-326

Research output: Chapter in Book/Report/Conference proceedingChapter

Education
Health
Feedback
1 Citation (Scopus)
46 Downloads (Pure)
File
Education
Health
Feedback

The Perspectives of Older People on Digital Gaming: Interactions with Console and Tablet-Based Games

Jali, S. K. & Arnab, S., 8 Dec 2016, Serious Games, Interaction and Simulation. Carvalho, C. V. D., Escudeiro, P. & Coelho, A. (eds.). Springer Verlag, Vol. 176. p. 82-90

Research output: Chapter in Book/Report/Conference proceedingChapter

Open Access
interaction
group discussion
new technology
experience
confidence
1 Citation (Scopus)

Towards the Blending of Digital and Physical Learning Contexts with a Gamified and Pervasive Approach

Arnab, S., Tombs, G., Duncan, M., Smith, M. & Star, K., 23 Jun 2016, Games and Learning Alliance. De Gloria, A. & Veltkamp, R. (eds.). Switzerland: Springer Verlag, Vol. 9599. p. 452-460

Research output: Chapter in Book/Report/Conference proceedingChapter

learning
Blended Learning
mechanic
learning environment
communication

Understanding students' perspectives on the use of virtual worlds in higher education

Mawer, M. & Wimpenny, K., Feb 2016, (Accepted/In press) In : Journal of Computing in Higher Education. (In Press), p. (in press)

Research output: Contribution to journalArticle

education
student
educational technology
Teaching
education system
23 Downloads (Pure)
Open Access
File
university
Teaching
language
learning
classroom
17 Downloads (Pure)

Using object-based activities and an online inquiry platform to support learners’ engagement with their heritage language and culture

Charitonos, K., Charalampidi, M. & Scanlon, E., 14 Nov 2016, (Accepted/In press).

Research output: Contribution to conferencePaper

File
language
museum
language education
Teaching
action research

Virtual designer: Digital role-playing game for knowledge transferal in design education

Thong, L., Stewart, C. D., Arnab, S. & Lameras, P., Oct 2016, Proceedings of the European Conference on Games-based Learning. Boyle, L. & Connolly, T. M. (eds.). Reading, UK: Academic Conferences and Publishing International Limited, Vol. 2016. p. 862-870

Research output: Chapter in Book/Report/Conference proceedingChapter

digital media
education
learning
student
university teacher
3 Citations (Scopus)

Virtual Reality Simulation Training for Student Nurse Education

Elliman, J., Loizou, M. & Loizides, F., 18 Oct 2016, 2016 8th International Conference on Games and Virtual Worlds for Serious Applications (VS-Games). IEEE

Research output: Chapter in Book/Report/Conference proceedingConference proceeding

Nursing
Virtual reality
Education
Students
Neurodegenerative diseases
2015

A Conceptual Model Towards the Scaffolding of Learning Experience

Arnab, S., Ger, P. M., Lim, T., Lameras, P., Hendrix, M., Kiili, K., Hauge, J. B., Ninaus, M., de Freitas, S., Mazzetti, A., Dahlborn, A., Degano, C., Stanescu, I. & Riveiro, M., 2 Sep 2015, Games and Learning Alliance: Third International Conference, GALA 2014, Bucharest, Romania, July 2-4, 2014, Revised Selected Papers. De Gloria, A. (ed.). Switzerland: Springer Verlag, p. 83-96

Research output: Chapter in Book/Report/Conference proceedingChapter

learning
experience
community
education
instructor
36 Downloads (Pure)

An inquiry into gamification services: practices, experiences and insights

Arnab, S., Nalla, M., Harteveld, C. & Lameras, P., 2015.

Research output: Contribution to conferencePaper

File
Industry
Facings
Websites
Personnel
Mechanics
5 Citations (Scopus)

Autonomy as both challenge and development in clinical education

Fredholm, A., savin-baden, M., Henningsohn, L. & Silen, C., Jun 2015, In : Learning, Culture and Social Interaction. 5, June, p. 20-27

Research output: Contribution to journalArticle

Open Access
autonomy
learning
education
health care
medical care
3 Citations (Scopus)
15 Downloads (Pure)

Beyond robotic wastelands of time: abandoned pedagogical agents and new pedalled pedagogies

Savin-Baden, M., Tombs, G. & Bhakta, R., 2015, In : E-Learning and Digital Media. 12, 3-4, p. 295-314

Research output: Contribution to journalArticle

Open Access
File
Robotics
educational setting
learning
Education
personalization
2 Citations (Scopus)
196 Downloads (Pure)

Creative Thinking Experimentations for Entrepreneurship with A Disruptive, Personalised and Mobile Game-based Learning Ecosystem

Lameras, P., Tsiatsos, T., Petridis, P., Tolis, D., Liarokapis, F., Anastasiadou, D., Protopsaltis, A., Hendrix, M. & Arnab, S., 2015, In : 2015 International Conference on Interactive Mobile Communication Technologies and Learning (IMCL). p. 348-352

Research output: Contribution to journalArticle

Open Access
File
Ecosystems
Mechanics
Students
13 Citations (Scopus)
28 Downloads (Pure)

Evaluating engagement with graduate outcomes across higher education institutions in Aotearoa/New Zealand

Spronken-Smith, R., Bond, C., McLean, A., Freilick, S., Smith, N., Jenkins, M. & Marshall, S., 9 Mar 2015, In : Higher Education Research & Development. 34, 5, p. 1014-1030

Research output: Contribution to journalArticle

Open Access
File
New Zealand
graduate
education
planning
online survey
49 Citations (Scopus)
83 Downloads (Pure)

Foundations of dynamic learning analytics: Using university student data to increase retention

de Freitas, S., Gibson, D., Du Plessis, C., Halloran, P., Williams, E., Ambrose, M., Dunwell, I. & Arnab, S., Nov 2015, In : British Journal of Educational Technology. 46, 6, p. 1175-1188

Research output: Contribution to journalArticle

Open Access
File
university
learning
student
demand for information
consumption behavior
5 Citations (Scopus)
32 Downloads (Pure)

Implementing the liquid curriculum: the impact of virtual world learning on higher education

Steils, N., Tombs, G., Mawer, M., Savin-Baden, M. & Wimpenny, K., 2015, In : Technology, Pedagogy and Education. 24, 2, p. 155-170

Research output: Contribution to journalArticle

Open Access
File
Curricula
Teaching
Education
curriculum
Liquids
14 Downloads (Pure)

Learning Analytics Architecture to Scaffold Learning Experience through Technology-based Method

Baalsrud Hauge, J. M., Stanescu, I. A., Arnab, S., Ger, P. M., Lim, T., Serrano-Laguna, A., Lameras, P., Hendrix, M., Kiili, K., Ninaus, M., de Freitas, S., Mazzetti, A., Dahlbom, A. & Degano, C., 11 Feb 2015, In : International Journal of Serious Games . 2, 1, p. 29-44 16 p.

Research output: Contribution to journalArticle

Open Access
File
Scaffolds
Teaching
Education
Students
Serious games
6 Citations (Scopus)
60 Downloads (Pure)
File
curriculum
learning
interaction
experience
university