Disruptive Media Learning Lab

Research Output 2002 2019

(Higher) Education as Bulwark of Uselessness

Morini, L., 19 Jul 2016

Research output: Practice-Based and Non-textual ResearchWeb publication/site

Open Access

#3CityLink: Disrupting Learning Through a Translocal Art Pedagogy Exchange Project

Wimpenny, K., Knowles, R. V., Ramsey, C. & Speculand, J., May 2019, In : The International Journal of Art & Design Education. 38, 2, p. 328-343 16 p.

Research output: Contribution to journalArticle

art
artist
learning
student
art production

A/R/Tography and managing uncertainty through creative learning

Wimpenny, K., 10 Mar 2017, (Accepted/In press) p. (in press).

Research output: Contribution to conferencePaper

uncertainty
learning
artist
student
creativity

A Conceptual Model Towards the Scaffolding of Learning Experience

Arnab, S., Ger, P. M., Lim, T., Lameras, P., Hendrix, M., Kiili, K., Hauge, J. B., Ninaus, M., de Freitas, S., Mazzetti, A., Dahlborn, A., Degano, C., Stanescu, I. & Riveiro, M., 2 Sep 2015, Games and Learning Alliance: Third International Conference, GALA 2014, Bucharest, Romania, July 2-4, 2014, Revised Selected Papers. De Gloria, A. (ed.). Switzerland: Springer Verlag, p. 83-96

Research output: Chapter in Book/Report/Conference proceedingChapter

learning
experience
community
education
instructor

A deformable surface model for breast simulation

Arnab, S., Solanki, M. & Raja, V., 29 Aug 2008.

Research output: Contribution to conferencePaper

A deformable surface model for soft volume simulation

Arnab, S. & Raja, V., 2008, p. 541-547.

Research output: Contribution to conferencePaper

48 Downloads (Pure)

A deformable surface model with volume preserving springs

Arnab, S. & Raja, V., 2008, p. 259-268.

Research output: Contribution to conferencePaper

Open Access
File
Materials properties
4 Citations (Scopus)
17 Downloads (Pure)

A framework for enabling graduate outcomes in undergraduate programmes

Bond, C. H., Spronken-Smith, R., McLean, A., Smith, N., Frielick, S., Jenkins, M. & Marshall, S., 2017, In : Higher Education Research & Development. 36, 1, p. 43-58 16 p.

Research output: Contribution to journalArticle

Open Access
File
graduate
interview
leader
staff
student
9 Citations (Scopus)
125 Downloads (Pure)

A game-based learning approach to road safety: the code of everand

Dunwell, I., de Freitas, S., Petridis, P., Hendrix, M., Arnab, S., Lameras, P. & Stewart, C., 26 Apr 2014, Proceedings of the SIGCHI Conference on Human Factors in Computing Systems. New York: ACM, p. 3389-3398 10 p.

Research output: Chapter in Book/Report/Conference proceedingConference proceeding

Open Access
File
road
learning
contact
classroom
interview
18 Downloads (Pure)
Open Access
File
conditioning
learning
student
experience
learning method

A gamified approach for facilitating a user-engagement strategy for public-led collective awareness platform for road sensing

Clarke, S., Arnab, S., Lewis, M., Morini, L., Depriori, S., Bogliolo, A. & Klopfenstein, L., 2017, Proceedings of the 11th European Conference on Games Based Learning, ECGBL 2017. Academic Conferences and Publishing International Limited, p. 79-87 9 p.

Research output: Chapter in Book/Report/Conference proceedingConference proceeding

Lead
Decision making
road
citizens' participation
collective behavior
disability
education
student
WHO
health
62 Downloads (Pure)
Open Access
File
music therapy
spontaneity
qualitative research
art
therapist

A new approach to digital competence building for university educators in Europe

Nascimbeni, F., Villar-Onrubia, D., Wimpenny, K. & Burgos, D., 28 Feb 2018, (Submitted).

Research output: Contribution to conferencePaper

literacy
educator
university
knowledge transfer
UNESCO
36 Downloads (Pure)

An inquiry into gamification services: practices, experiences and insights

Arnab, S., Nalla, M., Harteveld, C. & Lameras, P., 2015.

Research output: Contribution to conferencePaper

File
Industry
Facings
Websites
Personnel
Mechanics
2 Downloads (Pure)

A participatory co-creation model to drive community engagement in rural indigenous schools: A case study in Sarawak

Minoi, J. L., Mohamad, F., Arnab, S., Phoa, J., Morini, L., Beaufoy, J., Lim, T. & Clarke, S., 1 Sep 2019, In : Electronic Journal of e-Learning. 17, 3, p. 157-167 11 p.

Research output: Contribution to journalArticle

Open Access
File
school
community
rural school
creativity
primary school

A practical guide to arts-related research

Savin-Baden, M. & Wimpenny, K., 2014, Springer.

Research output: Book/ReportBook

art
methodology
research practice
experience
expert
8 Citations (Scopus)
71 Downloads (Pure)
Open Access
File
Qualitative Research
Mental Health
Caregivers
Occupational Therapy
Case Management
7 Citations (Scopus)
97 Downloads (Pure)

A toolkit to implement graduate attributes in geography curricula

Spronken-Smith, R., McLean, A., Smith, N., Bond, C., Jenkins, M., Marshall, S. & Frielick, S., 7 Mar 2016, In : Journal of Geography in Higher Education. 40, 2, p. 254-266 13 p.

Research output: Contribution to journalArticle

Open Access
File
curriculum
graduate
geography
higher education
leadership
5 Citations (Scopus)

Autonomy as both challenge and development in clinical education

Fredholm, A., savin-baden, M., Henningsohn, L. & Silen, C., Jun 2015, In : Learning, Culture and Social Interaction. 5, June, p. 20-27

Research output: Contribution to journalArticle

Open Access
autonomy
learning
education
health care
medical care
1 Citation (Scopus)

Balance trucks: Using crowd-sourced data to procedurally-generate gameplay within mobile games

Lewis, M. R., Arnab, S., Morini, L., Clarke, S., Klopfenstein, L., Bogliolo, A., Delpriori, S. & Masters, A., 15 Oct 2018, 2018 10th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games) . Institute of Electrical and Electronics Engineers Inc., 4 p. 8493412

Research output: Chapter in Book/Report/Conference proceedingConference proceeding

Trucks
Game
Feedback
Sensing

Becoming an Advanced Healthcare Practitioner

Wimpenny, K., 20 Sep 2004, In : British Journal of Occupational Therapy. 67, 4, p. 186

Research output: Contribution to journalArticle

3 Citations (Scopus)
15 Downloads (Pure)

Beyond robotic wastelands of time: abandoned pedagogical agents and new pedalled pedagogies

Savin-Baden, M., Tombs, G. & Bhakta, R., 2015, In : E-Learning and Digital Media. 12, 3-4, p. 295-314

Research output: Contribution to journalArticle

Open Access
File
Robotics
educational setting
learning
Education
personalization

Blending context-aware challenges into learning environments

Andreea Stefan, I., Ștefan, A., Gheorghe, A. F., Yanez, P., Loizou, M., Arnab, S. & Beaufoy, J., 4 Oct 2018, 12th European Conference on Games Based Learning: ECGBL 2018. Ciussi, M. (ed.). Academic Conferences and Publishing International Limited, p. 634-642 9 p.

Research output: Chapter in Book/Report/Conference proceedingConference proceeding

Open Access
learning environment
student
learning
teacher
experience

Bothersome Beasties (and how to deal with them!)

Clarke, S., Arnab, S. & Heywood, L., 1 Nov 2018, The 4th e-Learning Excellence Awards: An Anthology of Case Histories 2018. Remenyi, D. (ed.). acpi, p. 51-65 15 p.

Research output: Chapter in Book/Report/Conference proceedingChapter

student
reflexivity
website
university teacher
community
1 Citation (Scopus)
1 Downloads (Pure)

Breaking barriers to game-based learning for active ageing and healthy lifestyles

Costa, L., Veloso, A., Loizou, M. & Arnab, S., 2018.

Research output: Contribution to conferencePaper

Case study: Game design thinking as a strategy for community engagement in a rural indigenous village

Minoi, J. L., Phoa, J., Mohamad, F., Arnab, S., Morini, L., Lim, T., Beaufoy, J. & Clarke, S., 1 Jan 2018, Proceedings of the 12th European Conference on Game-Based Learning, ECGBL 2018. Ciussi, M. (ed.). Dechema e.V., Vol. 2018-October. p. 422-432 11 p.

Research output: Chapter in Book/Report/Conference proceedingConference proceeding

village
community
Students
creativity
leader
5 Citations (Scopus)
17 Downloads (Pure)

Chapter 4: simulating a deformable object using a surface mass spring system

Arnab, S. & Raja, V., 2008, p. 21-26.

Research output: Contribution to conferencePaper

File
1 Citation (Scopus)

Co-Creativity with playful and gameful inspirations

Arnab, S., Morini, L. & Clarke, S., 2018, Proceedings of the 12th European Conference on Game-Based Learning, ECGBL 2018. Ciussi, M. (ed.). Dechema e.V., p. 1-7 7 p. (Proceedings of the European Conference on Games-based Learning; vol. 2018-October).

Research output: Chapter in Book/Report/Conference proceedingConference proceeding

creativity
Students
student
teamwork
Education
2 Citations (Scopus)
44 Downloads (Pure)

Competition and collaboration using a social and gamified online learning platform

Arnab, S., Bhakta, R., Merry, S. K., Smith, M., Star, K. & Duncan, M. J., Oct 2016, Proceedings of the European Conference on Games-based Learning. Boyle, L. & Connolly, T. M. (eds.). Reading, UK: Academic Conferences and Publishing International Limited, Vol. 2016. p. 19-26

Research output: Chapter in Book/Report/Conference proceedingConference proceeding

Open Access
File
electronic learning
sport psychology
small group
learning
leader
4 Downloads (Pure)

Core Themes in Music Therapy Clinical Improvisation: An Arts-Informed Qualitative Research Synthesis

Meadows, A. & Wimpenny, K., 27 Jul 2017, In : Journal of Music Therapy. 54 , 2, p. 161-195 35 p.

Research output: Contribution to journalArticle

Open Access
File
Music Therapy
Qualitative Research
Art
Music
Knowledge Bases

Crash

Shaw, J., 2014, Walsall: New Walsall Art Gallery.

Research output: Book/ReportBook

Art
Viewer
Folding
Walsall
England

Creating robust online photo experiences

Shaw, J. & Adams, A., 2014, In : Unseen Magazine.

Research output: Contribution to journalArticle

2 Citations (Scopus)
196 Downloads (Pure)

Creative Thinking Experimentations for Entrepreneurship with A Disruptive, Personalised and Mobile Game-based Learning Ecosystem

Lameras, P., Tsiatsos, T., Petridis, P., Tolis, D., Liarokapis, F., Anastasiadou, D., Protopsaltis, A., Hendrix, M. & Arnab, S., 2015, In : 2015 International Conference on Interactive Mobile Communication Technologies and Learning (IMCL). p. 348-352

Research output: Contribution to journalArticle

Open Access
File
Ecosystems
Mechanics
Students

Cultural Citizen Inquiry: Making space for the ‘everyday’ in language teaching and learning

Charitonos, K., Sep 2017, Citizen Inquiry: Synthesising science and inquiry learning. Herodotou, C., Sharples, M. & Scanlon, E. (eds.). London, UK: Taylor and Francis, p. 176-194

Research output: Chapter in Book/Report/Conference proceedingChapter

citizen
Teaching
language
learning
education
learning
student
Sports
uncertainty

Curriculum Development in Higher Education using Open Education Practices Across the Mediterranean: OpenMed

Wimpenny, K., Jariego, I., Nascimbeni, F., Affouneh, S., Alkamari, A., Villar-Onrubia, D. & Eldieb, A., 28 May 2018, (Submitted) In : Journal of Curriculum Studies. (in press), p. (in press) 32 p.

Research output: Contribution to journalArticle

curriculum development
educational practice
North Africa
East Africa
Middle East
20 Downloads (Pure)
File

Digital motion data capture for video surveillance

Arnab, S., Minoi, J-L. & Phang, E., 2004, Work With Computing Systems 2004. Khalid, H. M., Helander, M. G. & Yeo, A. W. (eds.). Kuala Lumpur, Malaysia: Damai Sciences

Research output: Chapter in Book/Report/Conference proceedingChapter

Data acquisition

Disrupting the Journal of Media Practice

Centre for Disruptive Media / Disruptive Media Learning Lab, 2018, In : Journal of Media Practice and Education. 19, 1, p. 1-7 7 p.

Research output: Contribution to journalArticle

Dungeons and dragons as a tool for developing student self-reflection skills

Clarke, S., Arnab, S., Morini, L. & Heywood, L., 22 Jan 2019, Games and Learning Alliance - 7th International Conference, GALA 2018, Proceedings. Söbke, H., Gentile, M. & Allegra, M. (eds.). Springer-Verlag London Ltd, p. 101-109 9 p. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); vol. 11385 LNCS).

Research output: Chapter in Book/Report/Conference proceedingConference proceeding

Game
Students
Mechanics
Feedback
Tabletop
1 Citation (Scopus)

Emotions for intelligent agents in crisis management simulations: A survey

Loizou, M., Hartley, T., Slater, S., Newman, R. & Pannese, L., 2012, 2012 17th International Conference on Computer Games (CGAMES). Mehdi, Q., Elmaghraby, A., Marshall, I., Moreton, R., Ragade, R., Zapirain, B. G., Chariker, J., El-Said, M., Yampolskiy, R. & Zhigiang, N. L. (eds.). IEEE, p. 213-219 7 p.

Research output: Chapter in Book/Report/Conference proceedingChapter

Intelligent agents
2 Citations (Scopus)
103 Downloads (Pure)

EnCity: A serious game for empowering young people with Down's syndrome

Bourazeri, A., Bellamy-Wood, T. & Arnab, S., 8 Jun 2017, 2017 IEEE 5th International Conference on Serious Games and Applications for Health (SeGAH). IEEE, 6 p. 7939267

Research output: Chapter in Book/Report/Conference proceedingConference proceeding

Open Access
File
Down Syndrome
Museums
Chromosomes
Virtual reality
Education
3 Citations (Scopus)

Engaging primary schools in rural Malaysia with Game-Based Learning: Culture, Pedagogy, Technology

Morini, L., Arnab, S., Mohamad, F. & Lynn, J., 2018, Proceedings from the European Conference of Game-Based Learning 2018. Ciussi, M. (ed.). Academic Conferences and Publishing International

Research output: Chapter in Book/Report/Conference proceedingConference proceeding

learning culture
Malaysia
primary school
learning
student

Enhancing Employability through Professional Experience and Personal Development Planning (PDP)

Webb, L. & Speculand, J., 2012, In : The International Journal of Learning . 15, 10, p. 191-196 6 p.

Research output: Contribution to journalArticle

professional experience
employability
development planning
student
art
1 Citation (Scopus)
257 Downloads (Pure)

EscapED: A framework for creating live-action, interactive games for higher/further education learning and soft skills development

Clarke, S., Arnab, S., Morini, L., Wood, O., Green, K., Masters, A. & Bourazeri, A., 2016, Proceedings of the 10th European Conference on Games Based Learning, ECGBL 2016. Dechema e.V., Vol. 2016-January. p. 968-972 5 p.

Research output: Chapter in Book/Report/Conference proceedingConference proceeding

Open Access
File
further education
Education
Students
Feedback
learning
3 Citations (Scopus)

EscapED: Adapting Live-Action, Interactive Games to Support Higher Education Teaching and Learning Practices

Clarke, S., Arnab, S., Keegan, H., Morini, L. & Wood, O., 23 Nov 2016, Games and Learning Alliance: 5th International Conference, GALA 2016, Utrecht, The Netherlands, December 5–7, 2016, Proceedings. Bottino, R., Jeuring, J. & Veltkamp, R. C. (eds.). Switzerland: Springer, Vol. 10056. p. 144-153 (Lecture Notes in Computer Science; vol. 10056).

Research output: Chapter in Book/Report/Conference proceedingConference proceeding

Teaching
learning
education
staff
art education
1555 Downloads (Pure)

EscapED: A Framework for Creating Educational Escape Rooms and Interactive Games to For Higher/Further Education.

Clarke, S., Peel, D., Arnab, S., Morini, L., keegan, H. & Wood, O., Sep 2017, In : International Journal of Serious Games . 4, 3, p. 73-86 14 p.

Research output: Contribution to journalSpecial issue

Open Access
File
further education
learning
education
staff
university teaching