Live Performance and Interactive Media

  • Beck Stewart (Speaker)
  • Prof. David Bassuk (Keynote speaker)

Activity: Talk or presentationInvited talk

Description

This “Live Performance & Interactive Media Intensive” is designed for this cultural and political moment, a moment that has
advanced our obligation as artists to innovate creatively. The creation of one-person and ensemble-developed work will need
to eventually emerge with a revitalized imagination for a new kind of performance.
Crisis/Opportunity
Today, in all areas of live performance, artists are yearning to transcend their mediums in order to generate new work and
new ways of working. Those wanting to share their passions, creativity and ideas in a pandemic, but separated from the
social contact afforded in traditional spaces, will now need to learn how to foster community and interaction online. The
restructuring of story design is in progress across the media landscape. Creatives are engaging audiences with new
technologies and “player-focused” immersive designs that involve a combination of transmedia, games, and virtual
aesthetics.
The internet has supplied an “online space” that has new platforms and applications that can become overwhelming,
confounding the process of creation. In our intensive we are aiming to demonstrate that meaningful exciting work is still
possible and in ways we have not even considered in live performance. And yes, this will certainly involve an effective
adaptation of our projects as we embrace the affordances of different types of narrative experiences.
Goal/Intention
This workshop hopes to provide a foundational introduction to the emerging understanding of narrative as a “playable
system.” Students will learn about the challenges and opportunities in digital storytelling as well as the necessity to pioneer
cooperation and teamwork with their audiences. This is a “playcentric” approach: worldbuilding, playtesting, and rehearsal
in an environment of experimentation among changing technologies. In order to support this transformation, we will meet
with a variety of people working in this field. The goal is to help you and your team become proactive and effective creators.
Classes include developing methodologies in interactive media with both recorded and live performance; visual, audio and
kinesthetic designs, an introduction to producing this type of show, and developing a toolset for audience immersion and
interactivity.

Lead by director David Bassuk, this is a six-day intensive with a total of 24 hours of class time.
Period10 Jul 202015 Aug 2020
Held atState University of New York, United States, New York