Edutainment 2017

    Activity: Talk or presentationInvited talk

    Description

    Keynote Speech Abstract: Hybrid Learning Powered by Play
    There is a need to harness the potential of a hybrid space in teaching and learning as digital and physical experiences are merging and it is essential that the experience empowers the minds and practices, bridges formal and informal contexts and deepens the learning process. This talk will touch on the potential of playful and gameful approaches for extending engagement to formal methods as an important means for promoting anytime anywhere and lifelong learning and, subsequently, for reshaping learning to better match the needs of the 21st century knowledge economies and open societies. To support this extension, it is important for educational institutions to evaluate and possibly re-design how formal spaces are being used in teaching and learning and how digital platforms can help facilitate delivery, application and assessment of learning in informal context. The talk will also describe existing initiatives, such as the GameChangers programme (http://gamify.org.uk
    Period26 Jun 2017
    Event titleEdutainment 2017: The 11th International Conference on E-Learning and Games
    Event typeConference
    LocationBournemouth, United Kingdom
    Degree of RecognitionInternational

    Keywords

    • game-based learning
    • playful learning
    • gamification

    ASJC Scopus subject areas

    • Arts and Humanities(all)
    • Computer Science(all)